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Splinter Cell: Double Agent


Elite mode:
     Successfully complete Solo mode.

Hint: Bonus skin:
     Reach the indicated rank to unlock the corresponding skin:

Spy second skin: "Recruit" rank.
Spy third skin: "Special Agent" rank.
Uspilon Forces second skin: "Field Agent" rank.
Uspilon Forces third skin: "Commander" rank.

Alternate endings:
     Complete  the  indicated task during the final mission to see the
corresponding ending after the bomb is disarmed.

Ending A (Good): 
     Have  NSA  trust  above  33%  and  save at least two of the three
targets (cruise ship, Hisham, and Lambert).

Ending B (Normal): 
     Have  NSA  trust below 33%, and save the cruise ship, Hisham, and
Lambert.  Alternately,  allow two of the targets be destroyed but have
NSA trust above 33%.

Ending C (Bad): 
     Destroy  all  three targets. Alternately, destroy two targets and
have NSA trust below 33%.

Bonus equipment:
     Complete  the  following special objectives in single player mode
to unlock the corresponding item.

Electric Lock Pick: Primary objectives in JBA HQ 1.

EMP Device - Enhanced: Primary objectives in JBA HQ 1.

EMP Grenade: Secondary objectives in the Iceland Assignment.

EMP Grenade - Attachment: Secondary objectives 
in the Cozumel Assignment.

Explosive Sticky Camera-Attachment: Secondary objectives 
in the Iceland Assignment.

Frag Grenade - Attachment: Primary objectives in JBA HQ 3.

Gas Grenade: Primary objectives in JBA HQ 1.

Gas Grenade - Attachment: Secondary objectives in the Cozumel Assignment.

Hacking Device - Force Hack Upgrade: Primary objectives in JBA HQ 2.

Hacking Device - Software Upgrade: Secondary objectives 
in the Shanghai Assignment.

Night Vision - Enhanced: Primary objectives in JBA HQ 3.

Shotgun Shell - Attachment: Secondary objectives 
in the Okhotsk Assignment.

Smoke Grenade - Attachment: Secondary objectives 
in the Shanghai Assignment.

Sonic Grenade - Attachment: Primary objectives in JBA HQ 2.

Ultrasonic emitter: Secondary objectives in the Ellsworth Assignment.

Wall Mine - Flash: Secondary objectives in the Okhotsk Assignment.

Wall Mine-stun: Secondary objectives in the Ellsworth Assignment.


Kinshasa: Extended level:
     At the end of the ninth mission, Kinshasa, when you have a sniper
to  shoot  Hamza Hishima do not shoot him. If you do you will complete
the  mission. If you do not, the crane you are on will fall down. Then
Emile  will yell at Sam for missing Hishima. Sam angrily turns off his
radio and the level in now extended for several minutes.

Kinshasa: Secret tool:
     At  the  beginning  of the mission you must go up a elevator. You
will  then  get  a  checkpoint. When you enter this room, take out the
guards.  Make  sure you are not wearing your sunglasses. When you walk
in  the  next, big, room, the sun should be shining in your eyes. Flip
your  glasses down and you can see guards shooting out the windows you
were  looking  at.  Go to the right as soon as you walk in. Try not to
draw too much attention. If you keep going to the right you will hit a
window.  An icon should appear at the bottom of the screen, indicating
that you can use something. Press X and Sam will get out a small black
tool,  clip  it  on  the window, whiz it around, then pull off a small
circle  that  he  has  cut from the window. If you push forward on the
window,  Sam will put his legs through and squeeze through the hole so
that he is now outside. 

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