|
Altruist (20)
|
Complete 100 percent of the Vigils in the Memorial.
|
|
Calamity Kid (30)
|
Complete the story in New Game Plus.
|
|
Kid-at-Arms (10)
|
Use the Forge to apply at least one upgrade to every weapon.
|
|
Mind Voyager (20)
|
Complete each trip to Who Knows Where.
|
|
Pet Sitter (10)
|
Get four different domesticated creatures in the Bastion.
|
|
The Beginning (20)
|
Complete the story, embracing the New World.
|
|
The End (20)
|
Complete the story.
|
|
The Singer (20)
|
Complete Prosper Bluff and speak with the Singer in the Bastion.
|
|
The Stranger (10)
|
Complete the Wharf District.
|
|
The Survivor (10)
|
Complete the Hanging Gardens and speak with the Survivor in the Bastion.
|
|
The Ura (20)
|
Stop the siege on the Bastion.
|
|
Vigilante (10)
|
Complete at least 50 percent of the Vigils in the Memorial.
|