Part One
This is sort of a strange game. There aren't all that many
locations, but there are several red herrings in the game that can
slow you down quite a bit. This includes a number of objects in the
adventure which are totally useless, but look like they may be
important. I'll let you know about these as we come to them. Also,
remember to make a map as you go along! Now, let's get started.
You begin at the edge of a forest near a small lake. Behind you
to the South is the lake itself with a small boat, and to the West of
you is a giant carnivorous plant. You will have to find a way of
carrying the boat with you, as well as getting something to feed the
plant. Fortunately, this won't be too difficult.
Go East (bypass the shield, that's one of the red herrings), then
North twice, and you should be in the Tavern. Go West into the next
room, and buy all the supplies except the knife, which is not used for
anything. Go East, have a chat with the bartender if you like, then
make your way South, South, West.
Oops! You just walked into some quicksand! Good thing you took
that Red Cross course; swim East, then Swim North. You will be on
spongy ground, and will find a vial of white potion. Get the vial,
then go North to the swamp, where you will see a bees nest. Get some
bees, then return to the quicksand, where you now Swim West twice, so
you should be at the shield in the forest again.
From there, go West and feed the bees to the plant. Now, head
East, then South, and you are at the boat. Pour the potion on the boat
and pick it up. Now return to the plant. Since you fed it, it will let
you past now.
THE BLADE OF BLACKPOOLE Part Two
Ok, just head North and follow the road until you come to the
place where it forks. Drop the honey here (you will be needing it when
you come back), go West into the dense forest, then North....crash!!
Looks like you fell into a pit!
Don't worry, just throw your trusty rope, which will become
mysteriously fastened to a tree and allow you to climb out. Make sure
you pick up the rope after you're out. Brush yourself off, then move
along North past the cliff and West into the tunnel. Light your lamp
(handy, that torch), then go back the way you came. This time, there
will be no pit; instead you will see a small amulet. Pick that up,
then continue on along the road until you are back at the fork where
you dropped the honey.
From there, go South, and again follow the road back until you
are at the plant. Then go East, East, North, East (ignore the
hammer!), then North to the tree where the recluse is hiding. Give him
the amulet, and he will recite a strange poem and give you a book.
Now, guess what? You have to retrace your steps once again, this
time to the tavern. Once there, drop something you're carrying
(anything but the moneybelt) and buy a mug of ale. Now you can drop
the moneybelt, as you don't need it any longer, and pick up whatever
it was you dropped.
From there, you must make your way all the way back to the cliff
(sigh). When you reach the bottom of the cliff, sing. The bird will
hear you, swoop down, and leave you at the top of the cliff near a
strange pad. Step on the pad, and you will be magically transported
across the ravine.
Follow the road North and West to another cliff. Again, your
trusty rope comes in handy: throw it as you did in the pit. Now, you
can climb down, and go South and West to the river. Drop the boat,
which will magically return to normal size, and get in it.
Paddle North a couple of times, and you will come across a giant
sea monster. Fortunately for you, the old dear is a bit of an
alcoholic, so pour the ale into the water, and paddle on by as she
flips out on some warm liquor. Just keep paddling North until you land
on the island in the middle of the lake.
THE BLADE OF BLACKPOOLE Part Three
Here you see a statue of a Grud. Give the book to the statue, and
you will get a key in return. That's all you need, so go South, and
you will be back on the lake. Paddle South twice, then Paddle West
once, and again you will be ashore. The only problem is that boulder
that's blocking your way.
Or is it? Try going West, and the boulder will disappear! It was
only an illusion, after all! Now you can enter the cave, so go West,
West, and get the helmet. From there, move East and South, which
should bring you to a locked door. Unlock that with the key you got
from the Grud, drop the key, then Go South and get the bow.
Now, carefully, go East three times, South three times, and West
once. Pick up the scroll, then head West, North, North, and East until
you are back at the "Myraglym" sign. From there, go North, North,
East, East, and you are outside the cave. Get into your boat, and
paddle North twice, then West once. You should be over a dark spot in
the water.
Ok, time to get the sword! Go Down, and you will be in the lair
of a lizard. Since he isn't terribly friendly, you'll have to do
something about him. Read the scroll, and you will see two spells
written on it. The "Regnilo" spell is dangerous, don't use that one!
Say the other one instead, and an arrow will appear. Drop the scroll,
get the arrow and shoot the lizard with it. Drop the bow.
Go South, get the sword, go North twice, and you will be in your
boat again. Paddle back to the cave. The make-believe boulder is there
again, so go West once to make it disappear, then go West, South,
South, West, and you will be at the altar. Hang in there, you're
almost done!
Put the sword on the altar, then say Myraglym. Whoosh! You are
magically transported back to the forest! You still have a ways to go
yet, so head on South, South, East, and you are at the fork in the
road where you dropped the honey. By now (or very soon!) you will be
getting hungry. If you don't eat something, you'll die, so pick up the
honey and eat it. Now, return to the tavern, and the game is over! You
have successfully completed "The Blade of Blackpoole".
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