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Suspended


(Infocom)

     "Suspended"  is  an excellent game and possibly the most advanced
game  to  date  for the adventurer. The story is quite simple: You are
the  failsafe device to protect the surface world of Contra should any
emergency  develop that would cause the planet control devices to fail
(these  are  underground  in  a  complex where you live suspended in a
cryogenic  tube,  awaiting a disaster). Of course, a disaster develops
as  soon  as you boot up the disk! You are awakened to find that there
has  been an earthquake that has damaged the cables in the Primary and
Secondary Channels.

     You  have  six different robots at your command. These robots all
enjoy  different skills and abilities. Each one represents a different
sense.Iris:  The  sense  of  sight,  Waldo:  The  sense  of  touch and
dexterity,  Sensa:  Perceives  things  magnetic  and electronic, Poet:
Perceives  things  electronic and can diagnose electrical flows, Whiz:
Commands the computer and can do errands, Auda: The sense of hearing.

     The  trick  to winning "Suspended" is assigning the right task to
the right robot. Also, the right robot has to be at the right place at
the  right  time.  This  is  called critical path planning, and is the
secret of "Suspended."

     In the standard game, there are a few real-time events to be
aware of:

     1)At  the 15th cycle, there is another earthquake which causes an
acid  spill  that  kills,  in  short  order, any robot that thereafter
passes  through the Cavernous Room (until the acid is shut off); 2) At
the  75th  cycle,  there is another quake which wrecks the hydroponics
and  transit  equipment  on  the surface above. These have to be fixed
quickly  or  the game ends swiftly due to the starving populous above;
3)  At  the  100th  cycle, humans enter the complex with the intent of
turning you off because, by this time, you are clearly screwing up the
assignment.  These humans can be the death of you or they can help you
by...well, I won't tell you yet!

     The  following  commands get you through the game in less than 70
moves.  As a result, they give little aid in the event that you finish
the  game  in more than that time. The game changes considerably after
the  75th  move. There are many problems that surface after that time,
and these clues do nothing to help you.

Let's get started!

     NUMBER  1  POET,GO  TO  WEATHER CONTROL, NUMBER 2 SENSA,GO TO SUB
SUPPLY  ROOM,  NUMBER  3 WHIZ,GO TO SECONDARY CHANNEL, NUMBER 4 SENSA,
TAKE RAMP, NUMBER 5 SENSA, GO WEST, NUMBER 6 SENSA, TAKE CONTAINER AND
GRASPER, NUMBER 7 SENSA, GO TO HALLWAY JUNCTION, NUMBER 8 WALDO, GO TO
HALLWAY JUNCTION, NUMBER 9 AUDA, GO TO GAMMA REPAIR.

     The  above  moves  set  the  game  up. Poet is needed to turn the
weather  control  off;  this  minimizes  deaths  at  the surface (your
primary  goal). Sensa gets the ramp that is needed to allow the robots
to  go from one level to another.Auda is sent to the Gamma Repair area
because  she will be needed later and, without the humans coming for a
while,  there  is  nothing  that can be done with her anyway. Waldo is
sent  to the Hallway Junction to meet Sensa and take the container and
grasper on his way to fixing Iris who is reported to be out of order.

     Now, enter your second set of commands:

     NUMBER  10  POET,  TURN SECOND DIAL TO 100, NUMBER 11 POET, GO TO
HALLWAY  END, NUMBER 12 IRIS, GO TO MAIN SUPPLY ROOM, NUMBER 13 SENSA,
PUT  RAMP  AT  DROPOFF,  NUMBER 14 AUDA, LISTEN, NUMBER 15 WALDO, TAKE
CONTAINER  AND  GRASPER, NUMBER 16 WALDO, GO TO MAIN SUPPLY, NUMBER 17
WALDO,  INSTALL  GRASPER,  NUMBER 18 WALDO, TAKE RED IC AND YELLOW IC,
NUMBER 19 SENSA, GO NORTH, NUMBER 20 SENSA, TAKE RAMP.

     Once  Poet got to the Weather Control, he had to reset the faulty
control  to  100.  This is only a temporary fix because if you let the
game  go on too long, all hell will break loose with various disasters
and  accidents occuring which you will not be able to control. Poet is
then  sent  to  the  Hallway  End  where he will be used to get the TV
camera  needed  later.  Iris is sent to the Main Supply Room where she
can  be  fixed when Waldo arrives. She will also help Waldo repair the
machine  there.  Sensa,  upon arriving, puts the ramp in place so that
Auda  can  get to Gamma Repair and so that she and Poet can get to the
other  level.  Waldo  is  handed  the  grasper  and container which he
installs. This is done now to save moves later.

     NUMBER 21 SENSA, GO TO SMALL SUPPLY, NUMBER 22 WALDO, OPEN PANEL,
NUMBER  23  WALDO,  REPLACE  ROUGH DEVICE WITH ROUGH OBJECT, NUMBER 24
WALDO,  CLOSE  PANEL,  NUMBER 25 POET, GET IN CAR, NUMBER 26 POET, GET
OUT  OF  CAR, NUMBER 27 POET, GO TO BIOLOGY LAB, NUMBER 28 WALDO, TAKE
BURNED  AND  FRIED CHIP, NUMBER 29 POET, TAKE CAMERA, NUMBER 30 SENSA,
PUT RAMP AT HOLDER.

     This  stage sets the robots to their major gathering tasks. Waldo
has fixed Iris, and is now set on fixing the machine and salvaging its
parts.  Poet has arrived at the Hallway End, gotten in the car, exited
the car, and is now getting the camera. Sensa has arrived at the Small
Supply Room to take the cable cutter.

     NUMBER  31  SENSA,  GET  ON  RAMP,  NUMBER 32 SENSA, TAKE CUTTER,
NUMBER  33  SENSA, GET OFF RAMP, NUMBER 34 SENSA, TAKE RAMP, NUMBER 35
SENSA,  GO  TO  SLOPING  CORRIDOR,  NUMBER  36  POET,  GO  TO  VEHICLE
DEBARKATION,  NUMBER  37  WALDO,  PUT  RED IC IN RED SOCKET, NUMBER 38
WALDO,  PUT  YELLOW  IC  IN YELLOW SOCKET, NUMBER 39 POET, GET IN CAR,
NUMBER 40 POET, GET OUT OF CAR.

     Sensa  has  completed her task of getting the metal tool that she
will  need shortly. Poet has gotten the camera and is now coming back,
and  Waldo  is  in  the midst of fixing and salvaging the machine with
Iris in the Main Supply Room.

     You're more than half-way to your goal!

     NUMBER  41 POET, GO TO PRIMARY CHANNEL, NUMBER 42 SENSA, PUT RAMP
AT  DROPOFF,  NUMBER  43  GO  TO  GAMMA  REPAIR, NUMBER 44 WALDO, PUSH
BUTTON, NUMBER 45 IRIS, TAKE FUSE, NUMBER 46 WALDO, TAKE CABLE, NUMBER
47  WALDO,  GO  TO THE SECONDARY CHANNEL, NUMBER 48 IRIS, GO TO MIDDLE
SUPPLY, NUMBER 49 IRIS, TAKE CABLE, NUMBER 50 IRIS, GO TO MAIN SUPPLY.

     Poet has been sent to use the camera in the Primary Channel (this
is  a  Kamikaze  mission  because he has to pass through the Cavernous
Room  to  get  there).  Sensa  has  gotten to the Sloping Corridor and
reinstalled  the ramp so that she and Poet can get to the lower level.
Waldo  and  Iris have gotten the machine fixed and salvaged one of the
two  needed  cables to set the FCS in balance. Waldo is now set on his
mission  where Whiz will be waiting to install the cable needed in the
Secondary Channel.

     NUMBER   51   SENSA,   EXAMINE  OBJECT,  NUMBER  52  SENSA,  TURN
FLOWSWITCH, NUMBER 53 BOTH SENSA AND AUDA, MOVE FRED, NUMBER 54 SENSA,
CUT  CABLE  WITH  CUTTER, NUMBER 55 POET, PLUG TV1 IN, NUMBER 56 POET,
AIM TV1 AT SIGN.

     (This  is  the  important  "Reset  Code."  Write  it  down!  It's
different for every game.)

     NUMBER  57  SENSA,  TAKE  CABLE,  NUMBER  58 SENSA, GO TO PRIMARY
CHANNEL,  NUMBER  59  IRIS,  PUT CABLE IN MACHINE, NUMBER 60 IRIS, PUT
FUSE IN MACHINE.

     Sensa  and  Auda  salvaged  the remaining needed cable to fix the
cable  in the Primary Channel. Sensa is now on her way. Poet valiantly
died trying to work the camera in the Primary Channel after having had
corrosive  acid spilled on him. Iris has fixed the reset machine which
is  now  only  awaiting  the  installation of the cables in the FCS to
reset the systems to set the surface world above right.

     NUMBER  61  WHIZ, GO TO WALDO, NUMBER 62 WHIZ, TAKE FOURTEEN-INCH
CABLE,   NUMBER   63  WHIZ,  REPLACE  THE  NINE-INCH  CABLE  WITH  THE
FOURTEEN-INCH  CABLE,  NUMBER  64  WHIZ,  DRAG  WALDO TO THE EAST END,
NUMBER  65  AUDA,  GO  TO  SLEEP  CHAMBER,  NUMBER  66  SENSA, REPLACE
FOUR-INCH  CABLE  WITH  TWELVE-INCH CABLE, NUMBER 67 IRIS, PRESS -----
CIRCLE, NUMBER 68 IRIS, PRESS ----- CIRCLE.

     At this point, the game is over. Only 8,000 are dead and you have
succeeded  in  your  mission.  It  should  be noted that this does not
answer  all  the questions and puzzles that are presented in the game,
it  just  tells  you  how  to  win  the  game  in  the shortest order.
Enjoy!!!!!!!

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