To Get Off Stambul:
Capture Mugger and Get Reward
There are three places in Stambul where you may encounter Hok
Tuey, the Mugger. To defeat him you must first click on his weapon.
This will disarm him. To knock him out, click on his eyes or mouth
(these are his sensitive areas) until he goes down.
When you see Hok Tuey lying on the ground, search him by clicking
on his body. Take the credit chip that you find. The credit chip will
now display on your screen in the lower right hand corner. Click above
Hok Tuey to return to the street and then click farther down the
street to walk forward. The Police will then fly down and give you a
Buy a Ticket
Now that you have credits, find a Comlink (these are located
throughout the city and are mounted on street-light poles). Click on
the Comlink to bring it up. Insert your credit chip into the Comlink
by dragging it to the Comlink. The chip will insert itself. Now click
on the Comlink's buttons once. When the Comlink fills the screen,
click the "connect " button to get a dial tone. The number for the
Stambul Spaceport is 222-1000. Enter this number slowly on the keypad.
When the call goes through, type anything and you will be "faxed" a
flight schedule. The flight schedule is white and sticks out from the
"Megafax" slot. Click on it to display it. Now, type the number "237"
(this is the flight number for the Belshazzar Luxury liner). A
commercial will then play. After the commercial is over, you will be
asked to confirm your reservation. Type "Y" or "yes". You will then be
"faxed" a ticket. Click on the ticket to remove it. The ticket will
now be displayed on your screen in the lower right hand corner. Click
on the "Return" button to exit the Comlink. When you have returned to
the street, be sure to click on the credit chip to retrieve it. You'll
need it to ride the cab to the spaceport.
Take a Cab to the Spaceport
Find the Taxi calling device (A small yellow box at a three-way
intersection) and hail a cab by clicking on it. After you enter the
cab, tell the driver your destination by typing "Spaceport" in the
text entry box. The cab driver will now take you to your destination.
Ride the Pogo Shuttle
After you arrive at the spaceport, go to the shuttle launch pad
and click on the elevator call button. A Kroll attendant will open the
door. Give your ticket to the attendant by dragging it from the lower
right hand corner to his hand. He will then let you pass. Enter the
shuttle, take a seat and enjoy the ride.
Your Adventure in Space:
Navigate through the Belshazzar until you find Captain Starbird
and Stella in the dining room. You need to speak to both Starbird and
Stella about Pirates. The pirates will arrive on this cue.
Aboard the SS Warlock:
Reporting to the Reactor Room
If you decide to join the crew of the SS Warlock, Captain Hammer
will order you to report to the Reactor room for swab duty. The
Reactor room is on the Engineering deck. The brig exits onto this
level. Climb the ladder and then turn to the right or left. You will
see a round, gold hatch in the distance. Once you pass directly
through the hatch, you will be on the Engineering deck. A map will
appear in the lower right hand corner of your screen. Use the map to
navigate your way through the Engineering deck to the Reactor room.
You will need a fire extinguisher to get through one of the passages.
A Fire Extinguisher can be found by the gate closest to the Reactor
room. After you pass through this gate, do an about face and click on
the cabinet on the right side of the screen. Open the cabinet and
click on the Fire Extinguisher. It will now be displayed on your
screen in the lower right hand corner. When you encounter the part of
the deck that is radiating heat, click on the fire extinguisher to
cool the area. The extinguisher will do the rest. After the deck has
cooled, walk across the deck and turn right. When you see the Reactor
room, click on the tiny blue monitor on the left hand side of the
doors. The monitor will display and "open" button. Click on the "open"
button to open the doors.
When you get to the Reactor room, proceed to the back of the room
until you reach the end. Turn to the right and then turn right again.
After you have turned around, you will encounter Raskull. Raskull will
challenge you to fight him. Raskull's sensitive areas are his mouth
and his eyes. Position the cursor on either of these areas and click
repeatedly while following his evasive motion. Ten hits decides the
winner. After he has been defeated, click forward to continue. At the
exit, the monitor will display Hammer and he will command you to
report to the Wardroom. Use your map to leave the Engineering deck and
take the Fore elevators to locate the Wardroom.
When Captain Hammer gives you an order, do it! It helps to listen
and write down the order, because sometimes he won't tell you twice!
Navigating aboard the Warlock
There are many blue monitors on the walls of the ship's halls.
Click on these to display a map of the ship. The map will display your
current location to help you navigate the Warlock.
Using The Guns on the Gun Deck
The most effective way to defeat enemies using the guns is to
fire them as often as you can. Click on the button on top of the
joystick to fire the guns. The more you fire your guns, the enemy will
have fewer chances to fire back at you. The infinite repeaters do not
necessarily need to make a direct hit to damage the enemy. A shot that
explodes near to the enemy will also damage the enemy's shields.
Aboard the Kroll Ship:
The Laser Blaster
When boarding the Kroll ship, Hammer will give you a laser
blaster. The Blaster will be displayed in the lower right hand corner
of the screen. When you click on the Blaster, you will see it
displayed at the bottom of the image area, aiming away from you, A
crosshair cursor will also be displayed on the screen. This can be
difficult to get accustomed to. A good rule of thumb: keep you
Macintosh cursor below the picture window and your Blaster's crosshair
cursor will be seen.
Blasting Kroll Warriors
When you encounter a black-armored Kroll Warrior, quickly click
on the Blaster in the lower right hand corner of the screen to
activate it. To kill a Kroll warrior, you will need to use the
crosshairs and aim at his big yellow eye.
Note: the fastest way to kill a Kroll warrior is to align the
crosshairs over the big yellow eye when the Kroll warrior has jumped
to the left side of the hall. If you hit the warrior, keep the
crosshairs in the same position and keep firing at him. If he jumps to
the other side of the hall, wait until he jumps back and the
crosshairs will still be lined up. Shooting this way should allow you
to get three or four shots in quick succession before the Kroll can
The Asteroid Mission:
Piloting the marauder requires good timing and accuracy. Use the
on-screen controls to track the entrance to the Asteroid, then click
on the center button at just the right moment. You will know when to
the moment is right by watching the display. Remember: the Marauder
ships are touchy and are prone to malfunction. Hot Tip: Be sure to
check everything before you take the Marauder out of the hanger! Is
the Hatch closed? Make sure it is, or you will be blasted out into
Navigating The Kroll Asteroid
(See KROLL ASTEROID MAP) The asteroid can be very difficult to
navigate. Use the KROLL ASTEROID MAP to find your way around and don't
trust what you see. Be ready to use your blaster to zap any
threatening Kroll warriors. You will be expected to locate the Kroll
Vault where the Kroll have stored the Kroll Drive. When you find the
Kroll Vault, you must use the blaster to open the door. Take aim at
the triangular object in the center of the door and fire repeatedly
until the door opens. Take the Kroll Drive and use the KROLL ASTEROID
MAP again to find your way back to the Marauder.
Planetfall on Terra:
If you survive and reach Terra, you will be asked to make a
speech to a Terran gathering. Type your speech in short sentences and
see what kind of response the crowd gives you. You will need to make
six (6) positive statements. If you are at a loss for words, try
typing statements like "Death to the Kroll" or "Long live Terra", etc.
If you can't think of anything else, then just type "Long live Terra"
six times in a row. Be sure that you do not insult the Terrans, or you
will have to type in more positive statements to make up for it! The
Terrans must cheer six times before you can continue.