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Sims 2, The - Glamour Life Stuff


     Press Ctrl + Shift + C to access the cheat window, then enter the
following to activate the corresponding cheat function.

Cheat code:             Description:

kaching                 Gives you 1,000 simoleons

Motherlode              Gives you $50,000

boolprop displayNeighborhoodRoadsWithModel (True/False) 
                        Set to false to remove bridges 
                        from neighborhood.

boolprop lotTerrainPaints (True/False) 
                        Set to false to remove floorpainting on lot

boolprop locktiles (True/False) 
                        Set to false to place floor tiles outside lot

boolprop lotTerrainLighting (True/False) 
                        Set to false and lots will not light up 
                        when highlighted in neighborhood

StretchSkeleton         Makes your sims larger or smaller

moveobjects (on/off)    Moves objects and deletes you couldnt before

slowmotion              Puts the game in slow motion. 
                        Enter any number that 0 through 8 
                        (0=fastest and 8=slowest)

help -all               List cheats

autopatch (on/off)      Lets you know if theres a patch

vsync off               Decreases game performance but increases graphics

vsync on                Increases game performance but lowers graphics

boolprop ShowLotPackageFilename (True/False) 
                        In neighborhood, shows filename of house when 
                        lot is highlighted

boolProp testingcheatsenabled false 
                        All other cheats do not work

boolProp testingcheatsenabled true  
                        All other cheats work

expand                  Expands or contracts cheat window

exit                    Closes cheat window

boolprop constrainFloorElevation true 
                        Disables the ability to change elevation 
                        of floor tiles.

clear                   Clears all cheat codes on the screen, 
                        but codes are still in effect.

RoofSlopeAngle (15-75)  Changes the slope angle of a roof

boolprop constrainFloorElevation false 
                        Allows you to change elevation of floor tiles.

boolprop displayNeighborhoodProps (True/False) 
                        Set to false to remove props like rocks 
                        and towers from neighborhood

intProp maxNumOfVisitingSims 8 
                        You can invite more people to your parties.

boolProp snapObjectsToGrid true/false 
                        You can place objects outside the grid.

social_debug            You can tell what social reaction will happen 
                        before you do it

boolProp simShadows (True/False) 
                        Toggle shadows on/off for Sims

aging off               Turn off aging

aging on                Turn on aging

faceBlendLimits (on/off) 
                        Turns off facial bounding limitations. 
                        It prevents the normal corrections the game 
                        will make for two parents with very different 
                        facial structures.

boolprop allow45degreeangleofrotation true 
                        Use your , & . keys to rotate the objects. 
                        It allows you to put objects on angles

boolprop allObjectLightsOn (True/False) 
                        Set to true to light up objects continuously 
                        instead of only when used

boolProp displayPaths (True/False) 
                        Set to true to see the path where 
                        the selected Sim walks to

boolprop lotInfoAdvancedMode (True/False) 
                        Set to true to show lot information

boolprop displayLookAtBoxes (True/False) 
                        Set to true and blocks appear on Sims faces 
                        and on parts where Sims look at

boolprop carsCompact (True/False) 
                        Set to true and cars will have more detail 
                        in neighborhood

boolprop renderSelectedSimLevel (True/False) 
                        Set to true and walls will no longer cut away 
                        from selected Sim

boolprop displayNeighborhoodFlora (True/False) 	(True/False) 
                        Set to false to removes trees/plants 
                        from neighborhood

boolprop displayNeighborhoodWater (True/False) 
                        Set to false to remove water from neighborhood

boolprop displayLotImposters (True/False) 
                        Set to false to removes house graphics 
                        from neighborhood

boolProp guob (True/False) 
                        Set to false to remove shadows 
                        on objects inside house

boolprop displayNeighborhoodRoads (True/False) 
                        Set to false to remove roads from neighborhood

boolprop lotWater (True/False) 
                        Set to false to remove removes 
                        water (ponds) from lots

boolprop objectShadows (True/False) 
                        Set to false to remove removes shadows 
                        on objects outside house
boolProp enablePostProcessing true 
                        Turns Postprocessing on.

deleteAllCharacters     At neighborhood view only, 
                        removes every Sim from the neighborhood.

TerrainType (desert/temperate) 	
                        Only for use in neighborhood view, 
                        toggles between the two terrain types.

boolProp enablePostProcessing false 
                        Turns Postprocessing off.

bloom rgb #             Sitcom flashback blur effect (# = 0.0 to 1.0) 
                        (require postprocessing on)

filmGrain #             Makes the screen grainy. (# = 0.0 to 1.0) 
                        (require postprocessing on)

letterBox #             Adds a letterbox effect to the view. 
                        (# = 0.0 to 0.4) (require postprocessing on)

slowMotion #            Make you set the game speed. 
                        (# = 0 to 8, 0 is normal)

vignette # # #          Blurry bits at the edge of the screen. 
                        (# = 0.0 to 1.0) (require postprocessing on)


Sims 2



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