SimCity Societies

SaveGame (unlock all buildings)

Bonus content:
     Go  to  the  following  URLs and enter "GBSCS2ET" as a redemption
code to download the bonus pack.


Cheat Codes (case insensitive): 

Standard Cheat Codes 

MoneyTree [int]          Set the current money to [int] 
                         MoneyTree 90000 
                         MoneyTree -42 
                         *The first example set your money to 90,000 
                         and the  last one sets it to Unlimited 
                         (negative numbers give you unlimited cash). 

Burn                     Sets fire to the selected building. You need 
                         to click a buidling first, before using 
                         this code.
Eureka                   Toggle: All buildings available! 
                         -or- Buildings relocked 
SetHappiness             Set the Happiness value of the currently 
                         selected sim. You need to click a sim first 
                         before using it.
                         SetHappiness 1000 
                         SetHappiness 0 
                         SetHappiness -1000 
                         *The first examples makes a super-happy sim, 
                         the second makes a middle of the road content 
                         sim, and the last makes a furious sim. 

spawn                    [unknown effect] 

allsick [int]            Randomly disease [int] number of sims. 
                         Use "0" to cure all sims of any illnesses. 
                         allsick 325 
                         allsick 0 

allinjure [int]          Randomly injure [int] number of sims. 
                         Use "0" to cure all sims of all injuries. 
                         allinjure 42 
                         allinjure 0 

reward                   Toggle: Reward buildings available
                         -or- Reward buildings relocked 
                         (These are the 10 Special Reward Buildings 
                         that you can earn for completing each of 
                         the 10 Achievement Trophies) 

whatsaguzzardo           Toggle: Building actions now don't require 
                         -or- Building actions require visits again 

orbo                     Toggle: Energy costs removed 
                         -or- Energy costs returned 
                         (removed = unlimited energy without 
                         any power plants required) 

partridge                Make all Sims happy

Extended Cheat Codes

damage [int]             Damage (or repair) the selected building 
                         damage 40 
                         damage -100 
                         *Each point of damage requires 1 hour 
                         to repair. The first example causes 
                         40 points of damage, the second repairs 
                         100 points (100% repairs any building), 
                         and the third damages the default # of points 
                         which is 100 

win                      Win the Jack of all Trade achievement (trophy) 
                         and its rewards. It seems that this cheat 
                         should also take a parameter string, 
                         such as: 'win AchievementType' 
                         But the  list of those types is unknown.

showgrid                 Toggle: Show green grid lines on the map 
                         for easier building placement and city planning 

setemi [1/0]             Toggle: 1 = force all street lamps 
                         and all building lights on, 
                         0 = force all the lights off 

injure [1/0]             Toggle: 1 = make the currently selected 
                         sim injured, 
                         0 = heal the currently selected sim 

sick [1/0]               Toggle: 1 = make the currently selected 
                         sim sick, 
                         0 = cure the currently selected sim 

kill                     Murder the selected sim

allhappy [int]           Set the happiness of all sims. It is similar 
                         to the SetHappiness cheat, but this one works 
                         on all sims in the entire city. 
                         allhappy 100 
                         allhappy 0 
                         allhappy -100 
                         *The first examples makes all super-happy sims, 
                         the second makes all content sims, 
                         and the last makes all furious sims 

warn [word]              Show the in a red box on the top of the screen 
                         (no spaces are allowed in the word) 
                         warn OMG_die_thief! 

malert                   Display an alert message in the upper-left. 
                         It shows the last alert that the game displayed. 
                         This can be useful if you clicked away the last 
                         alert before reading it and was wondering what 
                         it had said. 

satisfy                  Toggle: Citizen dissatisfaction off/on 
                         NOTE: it is enabled by default 
                         (even if you don't cheat) 

NoFire                   Toggle: Fire disabled 
                         -or- Fire re-enabled 
                         (stop building from ever catching on fire) 

alert [string]           Display a green-coloured alert 
                         on the upper-right 
                         Example: alert FIRE! 

KillAll                  Kill all sims. But they seem to be replaced 
                         immediately as you see tons of new sims emerging 
                         from all of your housing.

Spawn Cheats
     Every special sim can be spawned via the console.

Some examples: 

spawn SC5 master
spawn SC5 policeman
spawn SC5 zombie
spawn SC5 rockstar
spawn SC5 artist

     You  can  find  the names of all the special sims or "figures" in
the following directory:

\Electronic Arts\SimCityтДв Societies\Data\XMLDb\Game\Objects\Figures 

     Note:  A  building  (any  building) must be selected in order for
this command to work.

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