SaveGame collection
Final SaveGame


     This walkthrough starts at the point where you meet the rebels at
the  camp.  Talk  to  the people on the far right, they'll teach you a
special move. Now pickup the torch by the fire.

Quest for the Telescope

     1.  Head toward the caves (down and right from the camp). Use the
torch in your backpack before entering.

     2.  You'll fight your way until the gold imp asks for help. Spare
his  life  and  he'll  lead you to a treasure where you will resupply,
however  he will drink a potion and you will have to fight him. If you
use  the web of death on him then continue to hit him you'll get bonus
points of damage. Keep close to him.

     3.  Keep  fighting  until you reach another save point, then take
out the ice wand cuz its the best against the boss.

     4.  When fighting the boss.. run behind the rock that is split in
half.  Use  the  backwards/spinning  attack  to kill the people behind
you...  use the ice wand to shoot through the rocks and kill the boss.
Your safe from his attack.

Mission for Rain

     Next  is  your  mission  in  Rain.  Refer  to your tips on how to
control  multiple  people.  Keep  exploring the level until you find a
teddy bear (from an old lady).

Oracle Speaks -- 1st orb

     After  your mission in rain you will be sent to the oracle. There
you will learn about Silver's plans... You will receive a map, a horn,
and  a  potion  if you talk to the scientist there. After you've saved
hit  'm' to go to map, then go to Othias' tower where you will receive
your  first  orb,  a  sword, a special move, and a silver key (used to
open the ice land).

Ice Orb (2nd orb)

     After  you've  completed  the  first  orb... you should go to the
'oracle'  and then exit downwards. This will bring you to the iceland.
My  combination  for  starting  was Sekune with a good sword and David
with  the  fire  orb.  Every  arch  in  the  bridge  has an ice dragon
underneath  it.  David can take out each with *1* hit (since fire does
extra  damage to ice creatures). After the 1st screen, David should be
low  on mana, so switch him to a sword since the next screen will have
not  many  ice enemies. Then before you enter the cave switch him back
to  the orb, after the first cave scene, back to the sword and keep it
that way until your about to open the door to the boss.

     Secrets  for  killing the boss: Sekune will most likely die first
thing.  Stay away from the boss cuz he has massive close range damage.
Everytime  you  kill one of his guards, you'll get a recharge orb. Use
David's  specials  on the guards then recharge and use the fire on the
boss. You may need to resup with food quickly during your battle.

Quest for the 3rd orb

     Hit  M and go to the library entrance just to talk and learn some
info.  Now  that  you  have decent enough weapons, go to David's house
(use  the  map). Keep going right until you reach rueben's house. Then
go  back  and  go  up  where  you  saw your first welcoming party past
David's house. You'll meet vivian. Now run across the log and go left.
The  mayor's  friends will attack you then flee leaving you the key to
Rain.  Now arm David with the ice orb and go left. You'll fight little
fire  demons and since you have David with ice you'll do extra damage,
and  they'll leave magic orbs for resupplying. After you've beat them,
make  sure David still has on his ice orb and is fully resupplied. Now
continue  on  to  fight  the  boss. The trick to fighting this boss is
"look out for #1". Forget your friends, they get full health after you
beat the boss anyways :). The fire demon will come out from one of the
holes.  Use  the  rock in the center as your shield, always staying on
the  opposite  side of it as the fire demon. Keep shooting the ice orb
at  the  boss while he attacks your friends. When you run out of mana,
take  out  your  ice  wand  and  shoot his little guard, he'll leave a
resupply  orb,  then  continue with the ice orb. This boss is probably
the  easiest  boss  in the game. The next screen is a fire tree... you
can't  'open it' but it will be used to mark a spot on the map at this

     Now  that  you've  done  the  above,  go to rain and at the first
intersection  head upwards. You'll come across the place to unlock the
key.  At  the tavern you will meet Jug who is an awesome teammate, the
strongest  in  the game. Trade him in for Sekune since she's only good
for  long range attacks. Talk to everyone and buy everything :). After
your done hit M and go to Othias' tower just to save a bit of time.

     At  Othias'  tower  exit  right, then exit down, left, left, down
until  you  reach  the  door with the bell... use the code the old man
told  you  in the tavern (ring it 3 times, pause, twice, pause, once).
Go  in,  exit  to the LOWER left buy some silver, exit DOWNWARD (to go
back) then exit to the UPPER left (this ensures your teammates will be
far  from the werewolf, so each will have their turn if you fail). For
the  werewolf  use  an  AXE and sideswipe all the time. You'll see the
magic damage cuz you have silver with you. You may shorten the time it
takes to beat him by using the CLEVER special move on him.

     Continue  past  the  werewolf, you'll see the boatman. You should
have all you need to sail to the spires.

     Boss  Tips:  To  beat  the  dragon  you  hafta use projectiles. I
suggest  ice orb because it has good aim and does the most damage. The
trick  to  beating  this  boss  is to put your teammates into the back
where  there's  a  little  dip. Now use David with the ice orb and run
toward  where the dragon is. As soon as you come near reaching him, he
will  fly  to the other side... so as soon as you make it to his head,
start  running  in  the  other direction. Once you've made it directly
under  him  (by  judging  his  flying to the other side) you shoot his
belly  where  it  will  do the magic damage signaling that you hit him
properly.  It  doesn't  matter  if your teammates die because they get
full resupply after you beat him.

Quest for the 4th orb (lightning)

     When  you  beat the healing dragon, go downward, then to the left
(if  you  haven't already). You'll be greeted by LOTS of enemies. When
you defeat them all, a chest will appear. In the chest is the necklace
you  will  use  to  unlock  the fire tree. So hit M and go to the Fire
Tree.  Once  you  unlock  the  fire tree, spirk will tell you that the
scientist  wants  to  see you. All it means is that the scientist made
some new potions.

     When  you enter the fire tree area, exit lower RIGHT not left, or
you will face a boss you may not be up to facing at the moment.

     You will eventually find Cagen. Trade him for vivienne because he
is one of the best characters in the game. He's the 2nd best for magic
and on top of it he's very agile.

     As  you fight your way through the monastary you will come to the
point  where you will meet the meditating monk. He will ask for a life
question.  When  this  happense, hit M and go to the Library Entrance.
You  can get a life question from the scientist that asked you for one
earlier. Then hit M and go back to the monastary. The monk will reward
you  with  a potion that will transport you to a house. There you will
find  Rueben's  key.  Hit  'M',  go  to  Rueben's house. You will find
Chiaro.  I  don't  recommend him. He's wise and has good magic, but is
not  strong,  does  not have good AC, not good at range skill. So just
send him to the camp. Upstairs you will find the orb.

Quest for the 5th orb (Earth Magic)

     Now that you have enough special moves. Go back to the fire tree.
This time take a left. My setup was:

Cagen: Lightning Orb
Jug: Long Sword (Scyth)
David: Long Sword (Scyth)

     Have  Cagen  sit  back and shoot while the big guys do the damage
with the special moves. Defeating this boss gives you a bronze key and
a lightning staff.

     Now  your  ready  to  take  on  glass'  palace. Hit 'm' go to the
"turret". Take the highest paths, they will lead you to Glass' palace.
When  your in the palace you will eventually have a choice of taking a
left or a right. Choose left. You will continue on and eventually face
an ice dragon. You will get to save your game RIGHT before you fight.

     Boss  Tips: Make sure you have LOTS of health potions handy. This
boss  is pretty tough. The hardest part about this boss is the timing.
You  have  to  hit him with the FIRE ORB as he's CHARGING... and there
are  2  types  of charging. One is when hes recharging his health. You
will  be able to tell this by the ice glows around him. When you shoot
him while hes doing this, he will be hurt and let a recharge orb drop.
The 2nd type of recharging is when he will throw a level 3 ice ball at
you,  his belly will be exposed during this charge. As soon as you see
him  stand  on his back legs you must throw the fireball for it to hit
him  properly.  The  boss  stamps on the ground and makes isicles fall
from  the  roof,  this  is  the  hardest  to  dodge.  However I have a
technique  that  you  may use to dodge the iceballs and the ice spray.
Simply  hide  behind frozen Jug since he is big, he will block the ice
from hitting you. You will also be able to shoot from behind Jug.

Things you should know about the Throne Room:
     The exit at the top left is where the Earth Magic orb is. You can
save your game there. At the bottom RIGHT is another exit. You must go
thru  there  and  grab  some  items.  From  this room you will get the
Barracks  key  and a Diamond key. Go back a 2 rooms to use the Diamond
key. In that room you will find the blue key and the amulet of seeing.
Go  back to the front of the palace (first room) and you will find the
blue  door.  Inside  the  blue  door is the Summoning of Golem magical
weapon and a war hammer for your use.

Quest for the 6th orb (Acid Magic)

     Go  to the rebel camp and talk to everyone. Fat Bob will tell you
a  password  that you will use on the tavern keeper (hit 'M' and go to
the  tavern).  He will let you into the sewers. Just before you enter,
someone  will teach you how to use the 'falcon' special move. The best
combo  for this level is Cagen with EARTH MAGIC and Jug and David with
swords.  EARTH  MAGIC  does  special  damage on most creatures in this
level.  It  will help you clear rooms fast and efficiently since earth
magic  does  not  take  up a lot of mana. Be sure to let the water out
before  saving  your  game.  If  you did not let the water out and are
asked  to save, go back and let the water out and THEN save which will
save you the trouble of re-letting the water out if you die. The wheel
for  the  water  is found by a winding staircase. The machine is found
opposite of the boss' lair. When you defeat the boss, he will give you
the acid magic orb.

Quest for the 7th orb (Time Orb)

     Go  to  Thaddeus'  Tower and enter a whole on the wall located at
the  upper  right  corner of the screen. When you enter the wall, head
east  then  head  into  the gate entrance on the next screen. You will
come  across  Khan,  kill  him  and  take his Bastard sword and Dragon
shield.  Continue  on until you find a stairway and a very large door.
Take the stairway up and you will encounter a purple imp. He will turn
invisible  and  attack  you.  Attack  him and you will receive ring of
invisibility.  Head  back  down  and enter the large door that you saw
earlier.  You will come across Jeremiah, an old man in a hanging cage.
He  will  drop  his  key  down  to bottom, you need to shoot the lever
across the room with a projectile magic or weapon to lower the bridge.
Kill  the  big  lizard  at the bottom and you will receive a gold key.
Proceed down and you will find Duke in a cell. After you have defeated
all  the  monsters, Duke will talk to you. After talking to Duke, head
up  and  you will enter a room with a giant fan in the floor. Pull the
lever  next to toilet seat at the lower left of the screen to turn the
fan into a stairway. When you come into a room with a big cage hanging
in  the  center, equip David with the best sword and shield, head down
the stairs and get ready to fight Fuge.

     Dring  strength and enchanted armor potions before fighting Fuge.
Dring the health potion instead of eating the food when your health is
low.  Use  your SP whenever you have the chance. After defeating Fuge,
you  will  receive  Fuge's  swords and half-moon key. Save here if you
want  then  go  into  the room at the upper left corner of the screen.
Kill  the  monsters  and head down the stairs. Kill the guard in there
and  you  will  receive  the  cell  key  necessary to free Duke. After
getting the key, go into the room that the guard was standing a moment
ago. You will meet Moss, use the Teddy Bear and talk to him. Head back
to  the  cell  and free Duke. After you have had the conversation with
Glass,  head  back  to the Rebel Camp. Talk to the old lady, Edith and
she  will  give  you  a  ring  of  resist magic. Next, head toward the
Harbour  in Verdante. Make sure you have at least 300 of gold in order
to  board  the  boat to Deathgate. Fight your way through boneyard and
you will come across the ghost of Ben's brother. After talking to Ben,
head  toward  the  lower  right  corner of your screen. Head under the
wooden  wood,  you  will meet the ghost of Professor O'Leary after you
have  killed  all  the  creatures.  He  will  give  you  the scroll of
revelation  needed to enter The Dig. After getting the scroll, get out
from  that screen and take the other path below the wooden bridge. You
will meet the ghost of Canitos; he'll give you the stone key.

     Now that you have all the necessary items to get the 7th orb, use
your  map and go to the Airlock in Spires. Use your stone key and open
the  chest  to get Lycanthrope. Lycanthrope allows you to morph into a
werewolf  for a limited period of time. Use your map and go to Library
Entrance  in  Gno.  Use  your  gold  key  at the big brown door. After
getting  the  Hurricane  SP and Golem II, head back to the Rebel Camp.
Upon  entering  Rebel Camp, Ben will teach you the Berserker SP. Then,
walk through the narrow path north of the Rebel Camp. When you reach a
fountain,  your  character will use the scroll of revelation to reveal
the hidden passage. Make your way through the forest and you will come
across  a  chest  in a camp site. The chest contains the Green Key and
Time Orb.

Quest for the 8th orb(Light Orb)

     Continue moving further and you will fight a blue earth creature.
He  is  not  hard  if  you can freeze him with your level 3 ice magic.
After defeating him, you will get an iron key. Use the iron key at the
gate  on top of the screen. Get the Bone Key inside the chest and head
to  the  Sewers  in  Rain via your map. Upon entering the Sewers, head
right,  up  the stairs, up, lower right, then use the Green Key in the
gate located at the bottom center of the screen. Get the Armageddon SP
inside  the  chest and head back to Bone Yard via your map. Unlock the
protected  gate with the Bone Key and enter it. You will be teleported
into  a  place  with  invisible  floating  cyclops. Use your amulet of
seeing  to see the cyclops. After killing them, make your way down the
path  at  the  bottom  center  of your screen. Enter one of the opened
doorways,  it  doesn't  matter which one. Kill the cyclops and step in
the  bursting  wave on the ground then make your way to the right. The
door will open when you've defeated the Lady of Light. Behind the door
you  will  find  the  Light  Orb located at the top right and the save
point  at  the  top left. Grab the Orb and head back to the Rebel Camp
via  your  map.  Buy any necessary items from the wizard at the oracle
before  going  to  the Rebel Camp. You won't be able to come back once
you've  entered  the  portal at Rebel Camp. Choose your party and step
into  the  portal.  You  can  no  longer  use  the map once you are in

Final Battles at Metalon

     After  entering  the portal, make your way through Metalon, there
is  only  one  exit in each screen so there is no confusion there. You
will  soon reach a screen with a bridge and a passage you can't get to
at the right side. Go up the bridge and you will enter a room that has
a  red  smoke  pot  top center of the screen Click on the pot and your
character  will  drop  something  in  there to get rid of the smoke. A
portal  will  now  appear;  enter  it  and make your way to the right.
Continue  down  the  path  and you will come across a robot in a tube,
ignore it and go further down. Click on the pot and the wall will dump
out  red  blood.  Now, go back to the portal and you will now face the
robot  you saw earlier in the tube. Kill the robot then save and enter
the passage where he came from. Make your way through the mansion, use
the  half-moon  key when you come across a room with glitters in front
of  it.  Get  the  Granite Key inside the chest and use it on the door
with  glitters.  After talking to Oberius, make your way to the right.
Once  you're  in a room with a round fence in the center, press one of
the  2  buttons at the left side of the screen. Press the other button
on  the right side and kill the two cretures. A crystal will then rise
from the center of the screen and the door will rise up. Three screens
from here and you'll face your final battle with Silver, you will also
be able to save two screens from here.

     When  fighting  Silver,  let your two strongest characters attack
the  robot,  and  let  the  one  with  the most magic point attack the
hanging  ball  located  at  the  center of the screen. Attack the ball
first  with fire magic, after it has been destroyed, use the ice then,
healing  then,  lightning  then,  earth  then,  acid  then, time then,
finally  the  light  magic.  After  Silver  is  finished you will face
Apocalypse.  It  is  wise  to use your shield in combination with your
sword  when  fighting  Apocalypse  on ground. My best strategy against
Apocalypse  is  to  hit  him  once  with a thrust motion (ctrl + mouse
motion up) then block, and when your falcon SP is fully charged use it
on  him.  Repeat  this  until he starts to fly off the ground. At this
point,  run away from his earthquake blast. While Apocalypse is flying
and  bombarding you with fireballs and other stuff, run!, do not stand
still  for  a  second.  Once he has landed on the ground, continue the
same  shield  and thrust attack. Once you have his blood down to zero,
he will fly to the center of the center. Go to the cliff under him and
perform  your  falcon  SP  one  last time. After he dies, you and your
party will run out of the mansion and on to a ship.

General Tips

     For  fast  switching hit ~,1,2,3 to highlight characters 1 always
highlights  David,  2  and 3 highlight whoever you choosed as your 2nd
and  3rd character. ~ highlights all of them, your active character is
the last you choosed.

     To have your men be better at fighting themselves, highlight them
all  then  ctrl-click  their  target.  This way they won't be standing
still  and  vuln. to attack. NOTE: doing this method will cause anyone
with  a  projectile  weapon  to  fire  it,  instead  of  moving in and
attacking. This is good if you want backup. Your non-active characters
will  continue  to  attack  what they've been told to until you change
their target or their target dies.

For fast switching of weapons use 7,8,9,0.
7: last sword used
8: last orb/magical weapon used
9: last projectile weapon used
0: last shield used

     using  this  method  you can have someone versatile such as David
have  both a spell and a weapon at the same time. I.E. switch from his
weapons  to  the  ice  orb, walk into your next room. Have him use the
attack  from far away and then quickly hit 7,0 for close range combat.
This  works  good  with  Sekune use 7,0 for close range and 9 for long

Special Attacks

     Unlike  most  items,  special  attacks  are  NOT  shared  between
characters  ('mana  wise'  at  least). When you pick up a special move
each  character has access to it and, each character can use it at the
same  time.  Which  means  if  you  have  the falcon spell and your up
against  a boss you can make sure each character is using it as his or
her  special  move and as soon as you use it you can switch characters
and  use theirs. Also specials move regenerate on their own like magic
weapons.  You  can  use  ALL  your  special  moves  before any of them
regenerate. To use a special move hold CTRL then the LEFT MOUSE BUTTON
and  do not move the mouse in any direction. In about a second it will
perform  the  special  move. You can also perform Special Attacks with
your  magical  orbs.  Select one of the magical orbs and press A. This
attack  is  very powerful and has a large ground coverage, however, it
also  uses  alot more mana that a regular magic attack. Your character
will perform different attack base on the level of the magic.

Советы наших посетителей (1)

Прислал: Apollon.Sergey
Когда раздобудете сферу времени, прокачайте ее до третьего уровня и перед сохранением ускорьте всех ваших героев. После загрузки сейва магия будет держаться бесконечно.

Знаете интересные коды на Silver?
Вам есть чем поделиться с другими геймерами?
Добавьте свои советы, тактику
и хитрости по прохождению игры!

Отзывы посетителей об игре (1)

Автор: Dilas
Потрясающая игрушка! Играл я с большим удовольствием. Очень интересный сюжет, захватывающая атмосфера игры, наполненная волшебством и загадочностью. Универсальная система приобретения боевых навыков и магических свойств посредством нахождения легендарных сфер. Я прошел игру не один раз и всё никак не надоедает - эпический мир Silver просто не даёт заскучать!

Разместите и свой отзыв!

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