Developed by neo Software 
Published by THQ 
Copyright of neo Software 1999 

     This  FAQ  is copyright by me. It is intended only for purpose of
helping people who get stuck in this game.

     You  may  use  the  FAQ  in any way you want it to be, but DO NOT
change any part of this FAQ or charge people money for it.

     Note  : Although you can use the online help on the corner of the
screen,  it's still annoying to wait a few minutes just to get through
a section if you're stuck.

In the beginning 
     In  the  cinematic  sequence,  just use the dragon blaster and go
inside  the  cave. After the cinematic intro sequence, Rodrigo will go
back  to  his office. First go out from office and there's an elevator
going  up  (which  lead  to  Louis' house) and going down (lead to the
sewer).  Go  to  Louis'  house and talk to him. He will talk about the
pirates. Not much to do here. Ride Rodrigo's glider and go to Sancho's

Sancho's Inn 
     When  you  arrive,  you'll meet two men bullying a woman but they
soon run away after knowing who you are. Go inside Sancho's inn and go
upstairs.  You'll meet a man sitting alone drinking beer. Sit down and
talk  to  him  a  few  times  until  he  becomes irritated. After that
pirate's  warning  has  finished,  you'll receive a cloak from him. Go
down  and  enter  the  bar  where  you'll  meet  two  drunkards  and a
bartender.  Talk to drunkards. Talk to Sancho until he tells you about
his horn which he used to call customers.

     Go  back  to  your  office and meet a dwarf called Ramil who will
give  you  a  job.  He  will  ask you to save his wife in Endavin, the
pirate city and gives you a bag of gold for the payment. Click on desk
to  get  gold  sack.Go  outside  and  the gold sack will drop into the
sewer.  It's part of the story so don't worry about it.When you try to
enter  the sewer entrance, the guard won't let you in.Go to Sancho and
borrow  his  horn. Use horn outside the office but not in front of the

The Sewer 
     This  place  is  simple and straight-forward if you have explored
thoroughly  and  know all the right passages to go to. I can't explain
to  you  one  by one 'cause it will confuse you. Don't worry about the
blocked passage as they are for decoration only. Just go through until
you see a closed passage and a crank beside it. The gold sack is lying
on  the  water but it goes away when you try to take it. Use the crank
to open the gate but the rope will snap. Yeah, this seems quite a hard
puzzle  but  simple  if  you know where to go. Go outside the sewer as
nothing you can do here.

The Forest 
     Use  glider  to  go  out  from Smashville and go to forest in the
center of map. You may go to Endavin but there's nothing you can do in
there  as  you don't have the accessories to enter the heavily guarded
city yet. When you reach the forest, there's a different paths leading
east,west,north,south, northeast,southwest. First go up to meet a girl
skipping.  AHA!  That's what you need to fix the broken crank. Talk to
her and ask for the rope. She won't give you even if you try to snatch
it  from  her  (you better not, you know when you'll see). Go down two
times  and  you'll  notice a bush on the right. Look at bush and get a
teddy  bear. Give teddy bear to the girl and she'll give you her rope.
You'll know what to do next, don't you! I hope you do.

     Upon replacing the rope on the crank, use it and the gate will be
raised.  Walk  past  the passage until you see an entrance. Go out and
you  already  in  a  gorge. Go up and you'll go back to the forest. Go
right  to  meet  a  dragon  who  will ask you to get rid of scavengers
eating  his ancestors remains in the burial ground. Go to dragon skull
and  click  on the bush on the right. This reveals an opening supposed
to  be  an  ear hole. Go inside and there's a rotten brain. Go back to
the  forest. You'll notice there's lots of mushrooms scatterred in the
forest.  Take  one  which says it has strange effect when you click on
the  mushroom.  Go  to  the  dead end which has poisonous bush and use
mushroom  on  bush.  After the explosion, take the poisoned leaves and
return  to  dragon burial ground. Go inside the skull through ear hole
and  use  leaves  on  brain. Go outside from the teeth and watch those
pesky  scavengers  explode in glory.Go outside. A pirate will jump out
and  atttack  you  but  the  dragon  will  toast  him  to ashes as his
gratitude. Take the hat and cyber hand. Then go back to Smashville and
go  to  Ranama's  observatory.  Talk  to him in close range and you'll
notice an earring.Click on earring 3 times and snatch the earring when
Ranama isn't looking. Go to Endavin.

     Before  you  enter,  observe  a pirate (whom you meet at Sancho's
inn)  when  he enters the city. The guard will ask you the same thing.
Put on the cloak and enter. Examine the pile of rubble on the right to
get a safety pin.Dunno what its purpose though. Enter the inn. Talk to
pirates  and  they  ask  you  to  drink  a  nasty  beer.  You will get
unconscious and get thrown into a dungeon. Talk to a woman who happens
to   be  the  dwarf's  wife,  Jasmine.  Examine  the  window  to  hear
conversation  between  the  pirate and his captain. See the helmet the
captain  wore?  You  have to get it back later, but now just click the
gate  on  the  straw  twice  to  reveal  a  secret passage and receive
straw.The  escape  is  not  so  smooth  though  as your glider will be
destroyed  and  you  both  landed  at  the  forest.  Go up and then go
northwest to Esragoth.

     Meet  Ramil and after a brief talks,a dwarf will come out and ask
you.  Follow  him  into the library and talk to him. You'll be given a
task  to  collect  6 pieces of key stones and receive a key stone from
him.  Go  outside  and  meet  Jasmine  and the dwarf. Talk to them and
Jasmine will run away when you ask for the necklace she wore. It's the
five key stones.Go inside the mine and take shovel.Go into tunnel then
go  to  the left tunnel.Enter right tunnel and take pickaxe. Use it on
the  stone  wall and it dropped a Gloomstone. Use shovel on gloomstone
to get it. Use gloomstone on drilling cart and use lever.

     The  cart  will  move to a stonewall and stop there.Use the drill
twice  on stonewall to reveal a matchbox.Take it and then go to switch
point  and  use  shovel  on  it.Move drill and use it twice on another
stonewall  to  reveal a secret passage. Don't go in yet as nothing you
can  do about it.Go to forest and find the tree.Talk to Jasmin and she
refused to give you the necklace.Use straw on tree and matchbox on the
straw.Take the stones she thrown at you. Go back to Esragoth and enter
library. Notice those colored floor tiles which make up some patterns.
Remeber those patterns for later.Go back to secret passage and look at
artifact.  Use  the  six stones in this order: red, white(light blue),
purple, yellow, pink (magenta), green.

     Watch the sequence and you wake up in Cynthia's hut. After finish
talking  to  her(you'll  might  want  to use her bed for some "sleep",
you'll  understand  why),go to dragon gorge and talk to dragon.He will
tell  you a story and then go back to hut.You can get some rest in the
hut. Go back to dragon gorge again and take the gold sack just outside
the sewer entrance(aaah,at last).

     Go  back  to  hut and use gold sack on fountain.Talk to it and it
will  tell  you  about Megophias who lives in an island.Talk to dragon
and  he will take you there.Go inside the house. You'll notice there's
a  window  in  the  middle  of the wall that look strange. Click on it
twice  and  you will be warped to a secret room where you meet trapped
Megophias.Talk  to him and he will ask you to retrieve his Virtual Ego
Projector,which  is  a  helmet the pirate captain wears.Still remember
the  scene  from  the cell in Endavin!? It's in the forest outside the
house.  Go  to  forest  and examine the hole.You'll found out that the
helmet  had  been  taken by the pirate.Talk to Megophias again to find
out  about  pirates.Go  back to the forest and and there is a new path
opened for you.

Final Showdown 
     Enter  the path and you are in what's left of Smashville.Click on
barrels  and  the  lady  you  saw  in  front of Sancho's Inn will jump
out.Talk  to  her  a  few times and she will open a secret passage for
you.Enter the passage.You will see a boat but you can't use it yet.You
need  some  disguise  for  your  boat.Go  back to the island and go to
forest.Take  the pirate flag and go back to the boat.Use flag with the
boat.Row to pirate ship.Once there,move barrel from the left door.Talk
to  the  girl to open door.Enter ship and a pirate shows up.Nothing to
worry  about  as  the  girl  will take care of him.Take the helmet and
leave  the  room (you may take a bottle but it won't serve any purpose
at  all).Go  back  to  Megophias and use the helmet on adapter.Use the
Virtual  Ego  Projector. You will be transported into Cyberspace where
you'll  meet  a  magician.Your final battle should be very easy if you
know  the  trick.Choose  six  out  of eight characters in an order and
you'll  pass.  The characters are: girl,female stranger,Cynthia,Louis,
Sancho and dragon (they must be in this order from left to right).

     Congratulations! You have completed Rent-A-Hero.

     Hope you guys enjoy the game like I did.


     Rent-A-Hero  walkthrough is created by Hendra and copyright by me
also.Any  questions  or  enquiries  about this FAQ,please e-mail me at Thanks for reading my FAQ!

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