Developed by neo Software
Published by THQ
Copyright of neo Software 1999
This FAQ is copyright by me. It is intended only for purpose of
helping people who get stuck in this game.
You may use the FAQ in any way you want it to be, but DO NOT
change any part of this FAQ or charge people money for it.
Note : Although you can use the online help on the corner of the
screen, it's still annoying to wait a few minutes just to get through
a section if you're stuck.
In the beginning
In the cinematic sequence, just use the dragon blaster and go
inside the cave. After the cinematic intro sequence, Rodrigo will go
back to his office. First go out from office and there's an elevator
going up (which lead to Louis' house) and going down (lead to the
sewer). Go to Louis' house and talk to him. He will talk about the
pirates. Not much to do here. Ride Rodrigo's glider and go to Sancho's
When you arrive, you'll meet two men bullying a woman but they
soon run away after knowing who you are. Go inside Sancho's inn and go
upstairs. You'll meet a man sitting alone drinking beer. Sit down and
talk to him a few times until he becomes irritated. After that
pirate's warning has finished, you'll receive a cloak from him. Go
down and enter the bar where you'll meet two drunkards and a
bartender. Talk to drunkards. Talk to Sancho until he tells you about
his horn which he used to call customers.
Go back to your office and meet a dwarf called Ramil who will
give you a job. He will ask you to save his wife in Endavin, the
pirate city and gives you a bag of gold for the payment. Click on desk
to get gold sack.Go outside and the gold sack will drop into the
sewer. It's part of the story so don't worry about it.When you try to
enter the sewer entrance, the guard won't let you in.Go to Sancho and
borrow his horn. Use horn outside the office but not in front of the
This place is simple and straight-forward if you have explored
thoroughly and know all the right passages to go to. I can't explain
to you one by one 'cause it will confuse you. Don't worry about the
blocked passage as they are for decoration only. Just go through until
you see a closed passage and a crank beside it. The gold sack is lying
on the water but it goes away when you try to take it. Use the crank
to open the gate but the rope will snap. Yeah, this seems quite a hard
puzzle but simple if you know where to go. Go outside the sewer as
nothing you can do here.
Use glider to go out from Smashville and go to forest in the
center of map. You may go to Endavin but there's nothing you can do in
there as you don't have the accessories to enter the heavily guarded
city yet. When you reach the forest, there's a different paths leading
east,west,north,south, northeast,southwest. First go up to meet a girl
skipping. AHA! That's what you need to fix the broken crank. Talk to
her and ask for the rope. She won't give you even if you try to snatch
it from her (you better not, you know when you'll see). Go down two
times and you'll notice a bush on the right. Look at bush and get a
teddy bear. Give teddy bear to the girl and she'll give you her rope.
You'll know what to do next, don't you! I hope you do.
Upon replacing the rope on the crank, use it and the gate will be
raised. Walk past the passage until you see an entrance. Go out and
you already in a gorge. Go up and you'll go back to the forest. Go
right to meet a dragon who will ask you to get rid of scavengers
eating his ancestors remains in the burial ground. Go to dragon skull
and click on the bush on the right. This reveals an opening supposed
to be an ear hole. Go inside and there's a rotten brain. Go back to
the forest. You'll notice there's lots of mushrooms scatterred in the
forest. Take one which says it has strange effect when you click on
the mushroom. Go to the dead end which has poisonous bush and use
mushroom on bush. After the explosion, take the poisoned leaves and
return to dragon burial ground. Go inside the skull through ear hole
and use leaves on brain. Go outside from the teeth and watch those
pesky scavengers explode in glory.Go outside. A pirate will jump out
and atttack you but the dragon will toast him to ashes as his
gratitude. Take the hat and cyber hand. Then go back to Smashville and
go to Ranama's observatory. Talk to him in close range and you'll
notice an earring.Click on earring 3 times and snatch the earring when
Ranama isn't looking. Go to Endavin.
Before you enter, observe a pirate (whom you meet at Sancho's
inn) when he enters the city. The guard will ask you the same thing.
Put on the cloak and enter. Examine the pile of rubble on the right to
get a safety pin.Dunno what its purpose though. Enter the inn. Talk to
pirates and they ask you to drink a nasty beer. You will get
unconscious and get thrown into a dungeon. Talk to a woman who happens
to be the dwarf's wife, Jasmine. Examine the window to hear
conversation between the pirate and his captain. See the helmet the
captain wore? You have to get it back later, but now just click the
gate on the straw twice to reveal a secret passage and receive
straw.The escape is not so smooth though as your glider will be
destroyed and you both landed at the forest. Go up and then go
northwest to Esragoth.
Meet Ramil and after a brief talks,a dwarf will come out and ask
you. Follow him into the library and talk to him. You'll be given a
task to collect 6 pieces of key stones and receive a key stone from
him. Go outside and meet Jasmine and the dwarf. Talk to them and
Jasmine will run away when you ask for the necklace she wore. It's the
five key stones.Go inside the mine and take shovel.Go into tunnel then
go to the left tunnel.Enter right tunnel and take pickaxe. Use it on
the stone wall and it dropped a Gloomstone. Use shovel on gloomstone
to get it. Use gloomstone on drilling cart and use lever.
The cart will move to a stonewall and stop there.Use the drill
twice on stonewall to reveal a matchbox.Take it and then go to switch
point and use shovel on it.Move drill and use it twice on another
stonewall to reveal a secret passage. Don't go in yet as nothing you
can do about it.Go to forest and find the tree.Talk to Jasmin and she
refused to give you the necklace.Use straw on tree and matchbox on the
straw.Take the stones she thrown at you. Go back to Esragoth and enter
library. Notice those colored floor tiles which make up some patterns.
Remeber those patterns for later.Go back to secret passage and look at
artifact. Use the six stones in this order: red, white(light blue),
purple, yellow, pink (magenta), green.
Watch the sequence and you wake up in Cynthia's hut. After finish
talking to her(you'll might want to use her bed for some "sleep",
you'll understand why),go to dragon gorge and talk to dragon.He will
tell you a story and then go back to hut.You can get some rest in the
hut. Go back to dragon gorge again and take the gold sack just outside
the sewer entrance(aaah,at last).
Go back to hut and use gold sack on fountain.Talk to it and it
will tell you about Megophias who lives in an island.Talk to dragon
and he will take you there.Go inside the house. You'll notice there's
a window in the middle of the wall that look strange. Click on it
twice and you will be warped to a secret room where you meet trapped
Megophias.Talk to him and he will ask you to retrieve his Virtual Ego
Projector,which is a helmet the pirate captain wears.Still remember
the scene from the cell in Endavin!? It's in the forest outside the
house. Go to forest and examine the hole.You'll found out that the
helmet had been taken by the pirate.Talk to Megophias again to find
out about pirates.Go back to the forest and and there is a new path
opened for you.
Enter the path and you are in what's left of Smashville.Click on
barrels and the lady you saw in front of Sancho's Inn will jump
out.Talk to her a few times and she will open a secret passage for
you.Enter the passage.You will see a boat but you can't use it yet.You
need some disguise for your boat.Go back to the island and go to
forest.Take the pirate flag and go back to the boat.Use flag with the
boat.Row to pirate ship.Once there,move barrel from the left door.Talk
to the girl to open door.Enter ship and a pirate shows up.Nothing to
worry about as the girl will take care of him.Take the helmet and
leave the room (you may take a bottle but it won't serve any purpose
at all).Go back to Megophias and use the helmet on adapter.Use the
Virtual Ego Projector. You will be transported into Cyberspace where
you'll meet a magician.Your final battle should be very easy if you
know the trick.Choose six out of eight characters in an order and
you'll pass. The characters are: girl,female stranger,Cynthia,Louis,
Sancho and dragon (they must be in this order from left to right).
Congratulations! You have completed Rent-A-Hero.
Hope you guys enjoy the game like I did.
Rent-A-Hero walkthrough is created by Hendra and copyright by me
also.Any questions or enquiries about this FAQ,please e-mail me at
firstname.lastname@example.org. Thanks for reading my FAQ!