Apart from the actions at the scene of the crash, the various
places can be visited in any order.
The Scene Of The Crash
GO LEFT TO THE BODY
GET I.D. CARD (Note the name: PETER BROWN)
GET 'MAD' MACHINE
LOOK AT 'MAD'
TRACK TARGETS TO: BANK OF CANTON
HYDE ST PIER
ENTER 'PETER BROWN' IN 'MAD' FOR MANHUNTER'S APARTMENT
Bank Of Canton
ENTER DOOR ON LEFT, GO DOWN TO THE ROOM
GET NEWSPAPER (Note the name: NOAH G.)
GET DRAGON NOTE (on desk)
STUDY DOOR ('bat vomit' INSIDE will read 'tad timov' OUTSIDE!)
USE MAD, ENTER NAME: 'TAD TIMOV' (gives his apartment)
OUTSIDE BANK, GO TO LEFT TO A BODY
GET LAUNDRY TICKET
GET FANG FROM NECK
(Ignore the bird.....it'll drive you nuts!)
(ARCADE GAME TO ROOM BOTTOM LEFT)
GET MALLET (Note fish-shape)
NOTE WALL SIGN
SEE MESSAGE ON DESK (Note the names -
it's addressed to ZAC, calls MIC a
ARCADE GAME INTO TUNNEL
ARCADE GAME PAST BATS AND RATS
GET EMPTY FLASK
GET DRIVER'S LICENCE (under mattress...note name: 'STONE')
(Licence dropped by traitor MIC = MIC STONE)
ENTER 'MIC STONE' INTO MAD (gives NO ADDRESS!!)
NOTE THE MESSAGE ON THE RIGHT WALL
Tad Timov's Apartment
ENTER - AND DIE! DON'T BOTHER TO GO BACK!!
GET CLOTH FROM DRAWER (Note message)
Hyde St Pier
LOOK AT CAGE (Ah!......the cases!!)
GO DOWN STEPS LEFT
LOOK UNDER PIER
LOOK IN SEWER RIGHT
DIE AS RAT FOOD!
(That should end DAY ONE.......the two victims were:
(Try to follow the plot on the 'MAD' machine)
FOLLOW ALL TRACKS TO:
TAKE MUZZLE (Guess where that's used!)
NOTE MISSING FINGER
Tad Timov's Apartment
(You need the muzzle)
USE MUZZLE IMMEDIATELY (it works - be patient!)
GET CAMERA (Don't use it!)
STUDY PICTURE ON WALL LEFT (Note the names & patterns)
(You need the cloth)
ENTER MAIN DOOR
DEFEND YOURSELF (arcade game)
ENTER STAIRWAY UNDER BUDDHA
STUDY ALL STATUES, then.....(Dragon Note)
STUDY STATUES 3rd RIGHT FROM BOTTOM
SUBSTITUTE NAMES ON DRAGON NOTE
(The Castle is the Gateway to Hell)
LOOK AT 'HEAVEN' STATUE
USE CLOTH (Note the REBUS = F OAR P INCHES........Four Pinches!!)
PROCEED TO TOP OF STAIRS
ARCADE GAME.......BRIDGE OVER ACID
(WATCH.....don't bother to burn hand unless you like that sort of thing!)
WHEN CHALLENGED, GET SCROLL
JUMP THROUGH WINDOW
OUTSIDE - GO QUICKLY TO THE RIGHT
ENTER NEW DOOR
LOOK AT PIPE AND BOWLS
(Remember the message.......FOUR PINCHES........Remember also the
signs by HEAVEN in TAD TIMOV's apartment - or the position of the
where the four pinches message was given).
TAKE 4 PINCHES FROM BOWL 2nd FROM LEFT
WATCH VISION CLOSELY (Remember the final face!)
LOOK AT SCROLL MESSAGE......(Work it out?!)
(That's all there is to it for today here)
GET GUN ON RIGHT
RE-ENTER AND GO FORWARD
ARCADE GAME (Go round to release man then escape yourself)
ENTER BACK ROOM
LOOK AT BODY
LOOK AT TEST TUBE
GET LETTER FROM POCKET
(Note the signature on the letter......N. GORING. Could this be Noah G?)
ENTER 'NOAH GORING' INTO 'MAD' (and get another location).
ENTER DOOR LEFT FOR CABLECAR
ARCADE GAME (Get to the right of the top right 'box', flip switch then go
through the hole in the wall).
LOOK AT POSTERS
LOOK AT BODIES
GET LETTER (it tells you what you have to do near the end).
JUST TRY TO ENTER IT, THAT'S ALL.......But take note of the helpful message
about your looks, given after you've been parted from your skin!!
(Found as a result of entering Noah Goring into 'MAD')
LOOK AT FILES IN CHRONOLOGICAL ORDER
LOOK ON TABLE
NOTE NEEDLE AND THREAD
LOOK THROUGH WINDOW (Aha!.......the Castle!!)
The WEST in the SCROLL MESSAGE (from the Temple), isn't a
direction.....it's a name, and if you work it through, you'll see it's
ZAC's other name - enter ZAC WEST into 'MAD' and the WAX MUSEUM is a
location to be visited!
GO TO MUSEUM FRONT
LOOK AT MAN (He has a FISH....the MALLET has too!)
LOOK AROUND EVERYWHERE, RIGHT UP TO ZAK'S HOUSE
(Today's names: ZAC WEST and NOAH GORING)
FOLLOW ALL TRACKS TO:
GHIRARDELLI SQUARE (note the route taken through
the neons...it'll help)
(You need the LAUNDRY TICKET)
GO TO GIRL
GIVE LAUNDRY TICKET
FOLLOW GIRL WHEN ASKED (WATCH and don't panic!)
WAIT TO BE RESCUED
BEFORE LEAVING.........GET WALKING STICK
Ghirardelli Square (First time)
(For this part you'll need the WALKING STICK)
GO TO ALLEY ENTRANCE
GET RAT'S PAW (Shop currency)
(If you like being rat food, go RIGHT in the Alley!!)
GO RIGHT TO SIGN
ARCADE GAME........you must get ALONGSIDE the victim.
USE WALKING STICK TO GET RING
(You need the RAT'S PAW)
USE RAT'S PAW
PLAY GAME..........if you play through to the end, you'll
be offered 6 items. Time can be wasted
by taking each one and wandering
aimlessly. The clue is the fact that you
know the one place you can't enter is the
PRIVATE CLUB, so..........
TAKE MASK WITH EYEHOLES
(You need the MASK and the FULL FLASK)
GO TO DOOR
WATCH...........Note the inscription on the hand of the arm
being eaten by the rat....you'll need it!
AS RAT PULLS OFF YOUR MASK.....
GET HATCHET PRONTO
ESCAPE THROUGH DOOR RIGHT...FAST!!
(You'll need the FANG)
ENTER MUSEUM AS BEFORE (USE MALLET)
ENTER MIDDLE CHAMBER
LOOK AT NEW BODY
EXAMINE TIE (White thread?)
GET ORB CARD
(If you wish, re-visit Zac's house for lunch.........YOU'RE it!!!)
Ghirardelli Square (Second Visit)
(You need the RING and the CAMERA....with an unused flash)
GO TO TOP
ENTER VENT/TUNNEL AT LEFT OF TOWER BLOCK
LOOK AT LOCK
WATCH...when you fall and Phil loses his arm,
GET ORB-ON-A-STICK....you'll be thrown into a
rat's nest, so quickly......
Ultimately, you'll end up at HYDE ST PIER.
Hyde St Pier
(You'll need the HATCHET from the Private Club and the ORB CARD from
the Wax Museum, the ORB-ON-A-STICK from Phil's tunnel, the MATCHBOOK
from the Scientist's House and the STATUE from the 'pipe-smoking'
GO DOWN STEPS
LOOK UNDER PIER
(You'll have come here from Hyde St Pier, and will need all the
IN STORE ROOM
USE HATCHET (you'll lose it now)
LOOK IN CAGES
IDENTIFY 'MING' (remember the 'vision' at the Temple)
GO LEFT TO CELL ACCESS MACHINE
USE ORB CARD
WHILE BEING SCANNED, USE ORB-ON-A-STICK
LOOK AT HANDLE
USE MATCHBOX TO LIGHT GAS JET
ARCADE GAME......you MUST steer the balloon to Julius's Castle,
2nd building down from the right-hand side....
...remember the cryptic note about the
Gateway to Hell?
(Here you have a problem to solve. Remember the message:
"Bring us to Hell and we'll show you Freedom"
There are THREE BUTTONS which identify the location of LAVA, ROBOTS
and SLAVES. There are a number of 'gates'. First, close ALL gates.
Move Robots to a cell next to the FIRST lava cell. Open the gate to
swamp the Robots.
Plot the lava route to direct lava ONLY to the Towers at the top, then
move all Slaves out of it's way without moving any slaves into or out
of a named chamber.
Open up the appropriate gates to direct the Lava flow and WATCH.
You'll be taken to the Freedom Chamber.
In The Machine
You must first PRESS the symbol buttons in the RIGHT ORDER (Remember
the code on the hand of the arm being eaten by the RAT in the PRIVATE
CLUB), and then press the MASTER BUTTON above them.
Look at the now active screen: another Arcade Game..........this time
you must steer your way free. The exit is at the TOP of the RIGHT-HAND
screen, and it's a hell of a route to get there!!
When free....WATCH......IT'S THE END.........or IS IT??!!