Hover Force

Scenario / Object Of The Game

     You are an officer of the law assigned to clean up the streets of
drugs  and  drug  runners. The game takes place sometime in the future
and  the  preferred  method  of transportation seems is in the form of

     The  object  of  the  game  is  to  chase  down  drug runners and
accomplices, terminating them, and collecting the drugs and money they
leave  behind as evidence. In each round there is one main drug runner
you  are  assigned  to  pursue,  but  you must also deal with his many
accomplices  who  will  stop  at nothing to prevent you from hindering
their drug run.

     After   collecting  enough  evidence  from  the  accomplices  you
terminate,  your job is to seek out and terminate the leader before he
completes  his  run.  Once  he  is destroyed, you progress to the next
round and the difficulty level increases.


     Mouse: All directions active, left and right buttons each work as
action buttons for firing weapons and confirming selections.

Joystick: Same as the mouse.

Keyboard: Left/Right Arrow Keys for Direction
 - Turn Left /  - Turn Right  or  for
acceleration.  key to fire weapons.

Miscellaneous Toggle Keys
F1 - Change Hovercraft Weapon to Machine Gun (You start with this)
F2 - Change Hovercraft Weapon to Cannons (After you purchase)
F3 - Change Hovercraft Weapon to Heat Seeking Missles (After you purchase)
F4 - Toggle Detailed Map of city (Use Kybd or mouse to scroll up or down)
Map Key: Red Blips = Drug Runner Accomplices
Yellow Blips = Robots
White Blips = You and the Drug Runner
F5 - Toggle Directional Finder Target
F6 - Toggle Gun Sights On/Off
F7 - Toggle Sound Effects or Music (Can't have both!)
F10 - Toggle Pause on/off
ESC - Quit to Sheriff's Office from game.
CTRL-ESC - Quit to DOS from Sheriff's Office.

Main Menu

     Your  game  starts  out in the Sheriffs Office. This is basically
your  "Main Menu". You can start the game from this point, begin a new
game, save and load games, and view records and stats.

The menu options are as follows:
PLAY:   Select to begin game.
LOAD:   Select to load a saved game. A menu of your saved game positions
        will appear. Highlight and click on a position to save your game.
SAVE:   Select to save game in progress. A menu will appear as with
        the Load command. Highlight and click on a position you desire to
        save your game.
RECORD: Select to view your status and record. This information is also
        displayed at the beginning of each new level.
NEW:    Select this to begin a brand new game from the beginning.

Playing The Game

     Select  play  to  start  the  game.  The drug runners name, level
number and sector of the city you are assigned to will be displayed.

     Next  you  will  find  yourself sitting in your hovercraft with a
first-person  perspective view of your dashboard and the the city thru
your windshield.

     You  will  see a few robots walking around outside, maybe some of
them  are  even shooting at you. Kill them as soon as possible and run
over  the  drug  and  money canisters that they leave behind with your
hovercraft to pick them up.

     It should be daylight out, but soon the sky will turn dark as the
drug  runner  begins to make his drug run, delivering drugs to various
buildings  in the city. Now its time to go into action and try to stop
him  before  he completes his run. Your primary tar get, the head drug
runner  always drives in a distinctive orange hovercraft. It has three
turbo  fans  mounted  on  the  rear of the ship, and looks very unique
compared  to the other ships which are various other colors and mostly
look like flying saucers.

     You  may  easily  catch  up  to the drug runner and be in a prime
position  to fire upon and terminate him after only several seconds of
playing the game. Unfortunately, however, it's not that easy. You must
first collect a pre- determined amount of evidence a gainst him before
you  will be allowed to terminate him. This is accomplished by running
over  the red drug canisters (they look like little spheres) with your
hovercraft to collect them.

     A money canister or drug canister is usually left behind for each
of  the  drug  runners  accomplices  you terminate. The drug and money
canisters  are primary, however other types of canisters exist and may
also be dropped by a terminated accomplice. These ad ditional types of
canisters are discussed later. Keep an eye on the drug counter on your
dashboard  (discussed  later)  to  see  how  many  drug  canisters you
have/need to collect to be able to terminate the runner. Once you have
collected enough drug canisters (evidence) - go get him.


     When  you  terminate  a  criminal,  a  canister  will drop to the
ground.  The  types  of canisters are listed and explained below. Some
are  good  to  collect, some are quite bad. Canisters do not last long
after being dropped so make sure to collect them quickly, b efore they
explode and disappear.

     MONEY  CANISTERS  have  a dollar sign making them the most unique
type  of  canister. These are important to collect as you will be able
to use the money you collect to buy weapons, shields and other items.

     All  other  canisters look like little 3-D spheres and each has a
distinct  color  which  indicates  what  type  of  canister  it is, as

SAFE CANISTERS (Pick these up quickly)
RED:   This is a DRUG canister. Collect as many of these as you can
       as quickly as possible to enable you to terminate the drug runner
       before he completes his run.
YELLOW This is a LIFE canister. These seem to give you extra life.

UNSAFE CANISTERS (Stay away from these!)
GREY:  This canister is booby trapped. It will explode
       and damage your shield. Stay away from these.
BLACK: This is a DEATH canister. It will explode and destroy your hover
       craft. Watch out!

Your Dashboard

1- Short Range Radar - Shows surrounding enemies in your local vicinity.
2- Directional Indicator/Target Select - Pressing F5 will let you toggle
   between the directional finder and Target Select. You may select the drug
   runner himself or any one of the several stores available (pictured as
   buildings). Once a target selection is made the directional indicator
   will point towards it to help you find your way.
3- Shield Strength Status - Shows how much shield you have left. When this
   meter drops too low your shield will no longer shield you and further
   sustained hits will destroy your vehicle
4- Short Range City Map - Map of your local vicinity. Red Blips = Drug
   Runner Accomplices Yellow Blips = Robots White Blips = You and the Drug
5- Weapon Indicator - Indicates which weapon you are currently using.
6- Compass - Shows direction you're facing in relation to the city map.
7- Resources - Total cash collected (Money Canisters)
8- Drug Counter - This will start out with the number of drug canisters you
   need to collect in order to terminate the drug runner. Each time you
   collect a drug canister, the number will decrease by one. When this
   counter reaches zero, it's time to hunt down and kill the drug runner.
9- TV Monitor - Let's you see a picture of the drug runner and watch his
   reaction when you terminate his accomplices.
10-Run Complete Warning Light - Will start flashing in red when the drug
   runner is near completion of his run. You will only have a few seconds
   left to terminate him before the run is completed so act quickly.
   *- The 1 2 3 4 beneath the TV Monitor indicates which level you are on.


     There  are  three  shopping  centers  within  the  city. Use your
directional  finder/target  selecter  to select a store you wish to go
to.  When  you  reach the store, stop your vehicle on the dark grey or
black  area that lies around the perimeter of the building. Wait for a
second and you will automatically enter into the shopping center.

     Once  inside  the shopping center you will have 3 different types
of  stores  you  can  go  to and buy things from. You start out in the
Hardware  store.  Here  you  can  buy  weapons  and  shields and other

     You  may  press  F1  on your keyboard to move to one of the other
three stores.

     Additional  stores include an ammunition shop and a thruster shop
where you can buy thrusters to make your hovercraft faster.

     To  make  a  purchase,  highlight the item with your pointer, and
click  on  BUY.  To  leave  the  shopping  center and get back to your
hovercraft, click on EXIT

Hints & Tips

     1) Always keep moving when travelling over bodies of water. Never
come  to a dead stop over a body of water as your hovercraft will sink
and you will be returned to the Sherrif's Office and must re-start the
level from the beginning.
     2)  You will see markers that look like trash cans established in
patterns  through  out  the  city.  These  "trashcans" actually form a
barrier   between  themselves,  preventing  you  from  going  straight
through.  You  may  also encounter "red zone" barriers which you can't
get  past  either. It will be like a red strip of land that blocks you
from going any further.
     3)  Collect as much money as you can to enable you to keep buying
bigger and better weapons and hardware.
     4)  When  new  enemies  are  entering  the  playfield,  a bolt of
lightening will flash in the sky and the enemies will begin to appear.
Look  for  these  lightening  flashes  and then wait near them for the
enemies  to  start  coming. They sometimes come in fleets of 5 or more
ships  at  a time, so by rapid firing on them as they come through the
lightning gateway you can destroy many at one time.
     5)  Sometimes  the  enemies  will hide from you behind buildings.
This makes it easy for you to sneak up on them and waste them easily.
     6)  Sometimes  an  enemy will hover out over the middle of a huge
body of water. What he is doing is trying to entice you over the water
with the hope and expectation that you'll come to a stop and sink into
the  water. Don't fall for this little trick. Fire upon the enemy from
the  shores  and  then scoot out over the water quickly to collect the
canister he leaves. If you must go out over the water to get him, just
make sure you keep moving and don't come to a complete sure.
     7)  Always  keep an eye on your drug canister counter and collect
as  many  of  the red drug canisters as you can in the least amount of
time.  When  your  counter  reaches  zero,  time  is of the essence in
tracking  down  the  runner and terminating him before his drug run is
completed. Get to him fast.
     8)  Your  basic strategy is kill or be killed. Destroy everything
that  moves,  there  are no good guys to worry about hitting, just bad
     9)  Keep  an  eye on your short range radar. It's very helpful in
locating enemies (red and yellow blips) around your immediate location
who  may  be  hiding  or laying in wait to ambush you. Get them before
they get you.

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