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Dust


1. The Flute

     Stand  in  front of the hallway marked winter. Click on the dias,
and align the symbols for winter, then the crescent moon with black on
the left, and finally the picture of sunrise.
     Now  go  down the winter passage. You should come to a room where
all  you  can do is click on a small pillar in the lower right of your
screen. Click it. Place the flute in the hole. Then, you must play the
right  sequence  to cross the chasm. 3,5,2,4,1 I'm pretty sure....it's
easy to figure out.

2. The Dagger

     Stand  in  front of the hallway marked summer. Click on the dias,
and align the symbols for summer, the black moon, and the noon sun.
     Now  go down the summer passage. You should come to a room with a
serpent  at  one  end. When you are just inside the door, turn around.
Click  on  the obvious button to the right of the doorway. Now for the
trickiest  puzzle.  Notice  first  that the button is labeled with the
symbol for "echo."
     Aha  you  say,  easy! A quick and easy way to do it is available.
Write down how many times each disc turns clockwise. Now subtract each
of  these  numbers from 6 to obtain seven new numbers. (if a disk does
not  move,  don't move it, it's just simpler that way). With the seven
new  numbers, turn each disk clockwise the same number of times as its
corresponding   number.   (e-mail   randaltan@aol.com   if  you  can't
understand this)
     When  turning the center disk, it should finally become the right
pattern. Now press the button on the right again.

3. The Mask

     Stand in front of the hallway marked fall. Click on the dias, and
align  the symbols for fall, the crescent with black to the right, and
the  crescent  sun.  Now  go down the fall passage. You should enter a
maze/mine.  Use  the mask, by selecting it in your inventory, to guide
you.  Its  eyes  will  glow  red, and it will nod in the direction you
should  turn each time you approach an intersection. Once you find the
skeleton, put the mask on its face.

4. The "Silver Turkey,"  or Evil Sky

     Stand  in  front of the hallway marked spring. Click on the dias,
and  align the symbols for spring, the full moon, and the sunrise. Now
go down the spring passage. You should come to a room with a pillar in
front  of  you. Click on the pillar and place the "silver turkey" into
the  obvious  spot. The correct combination reads, from left to right,
"mesa" "bird" "open" "evil" "sky."

HEX PUZZLE SOLUTION
(SNAKE ROOM)

Label the seven pieces of the puzzle as follows:

                                      T
                                TL         TR   
                                      F
                                BL         BR
                                      B

     When  performing  moves, a plus after the piece name means rotate
that piece clockwise; a minus means rotate it counterclockwise.


Step 1:
        If piece "T" needs              Move
        ------------------              -------
        Two turns counterclockwise:     BR-
        One turn counterclockwise:      T-
        One turn clockwise:             T+
        Two turns clockwise:            BL+
        Rotated 180 degrees:            B+

Step 2:
        If piece "TR" needs             Move
        ------------------              -------
        Two turns counterclockwise:     B+      B+
        One turn counterclockwise:      TL-     F+
        One turn clockwise:             T-      TL+
        Two turns clockwise:            BR-     BL+
        Rotated 180 degrees:            BR-     TL+     TL+

Step 3:
        If piece "BR" needs             Move
        ------------------              -------
        Two turns counterclockwise:     T-      BR-     B+
        One turn counterclockwise:      T-      F+
        One turn clockwise:             T+      TR-
        Two turns clockwise:            TR-     B-      BL-
        Rotated 180 degrees:            T-      BL+     TL-

Step 4:
        If piece "B" needs              Move
        ------------------              -------
        Two turns counterclockwise:     TR-     TR-     F-      F-
        One turn counterclockwise:      TR-     F-
        One turn clockwise:             TR+     F+
        Two turns clockwise:            TR+     TR+     F+      F+
        Rotated 180 degrees:            T-      TR-     BR+     TL+     F-

Step 5:
        If piece "F" needs              Move
        ------------------              -------
        Two turns counterclockwise:     TR+     B+      TL+     F+
        One turn counterclockwise:      T+      TR-     BR-     B+      F-
        One turn clockwise:             T-      TR+     BR+     B-      F+
        Two turns clockwise:            T-      BR-     BL-     F-
        Rotated 180 degrees:            T-      T-      TR+     B-      BL-

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