You should stick to some rules not to miss something important:
1) Every person you meet is either a meat for your battleaxe or a
person to interact (i.e. talk, use something on him etc.) 2) Look for
all orange cursor spots in game - some of them can be missed at the
first time 3) Explore all the screens - some of them can be missed at
first time 4) I'll just try to cover game for 'unfair' playing (that
is with hacked health/magic or boosted experience points - more on
that at Appendix) - that helps to slash everyone you meet without risk
to be defeated (but if you play fair you'll just be stuck sometimes to
increase your skills to defeat some guy 5) Be sure to look at corpses
- some of them have more than one item
Slash 2 green monsters and quit to bottom of the screen. You get
to the library - take all books you can & take amulet. Look at
painting (this painting is dull but almost all of them contain new
spells or useful info so I wont mention them after this). R ead all
books and one of them contains a gem - use it on amulet. Now you
should be able to exit via door - you'll be briefed by Druids & will
be sent to The Common Ground (you are here indeed).
Talk to man to find out he can sell you card for 15 coins (if you
have coins hacked then its no problem but if you play fair you have
less money now). Go up. There you can pick a bar with which you can
pick the doors to the jail. Search corpse by the way . You may enter
jail and slash a couple of monsters but I doubt you can find something
valuable here for now and you'll eventually come to man who'll ask for
your papers but you don▓t have them. Ah! There is a spot at the jail
screen (not inside jail but outside - where the monsters were) with
some coins for your sake. Exit jail and go southwest. There you can
kill a man with enough coins to buy out a card from a man before. Do
it! Now go right from screen where you bought card and you'll come in
help a man in trouble. Talk with him. Explore other screens - 2
screens to the southwest of this one you'll find a killed man with
papers - get them. The door near him isn▓t available by now, sorry.
Now return a screen back and go down - you should see proprie tor of
gladiator's fights - show him papers and he'll invite you to battle -
go and slash 5 dorks to get a bar for Obleisks. Now return 1 screen
back and slash monster barricading your way - you'll come to map where
go to 'The Archives' area, where use c ard on librarian to get
through. Chat with librarian.
Make sure you find a book with bar inside - that is in first
library room - where the librarian is - at the top of the right shelf
in the upper row. Also note that if you read a book about poverty more
than once - you lose money. Also look for a book abo ut passing the
doors through. Now you can enter door which you cannot enter since
this but before that go to book collector you helped out and sell him
a book in which you found bar for another bar. Now you must have 4
bars for Obelisks now so go to map and travel to 'The Quoits' area,
where according to directions on Hint Obelisk use appropriate bars on
Obelisks and direct stones inside to face a side they should (you'll
figure it out by yourself) - if you succeed a man will come and zap
you to the fir st island to visit: Keown. At Keown you can instantly
go to the castle and after some slash action you'll come to Druid and
have a chat with him. In the castle you can pick up clock hand and
find out that one guy doesn▓t want you descend stairs, leave hi m for
now.
Let's explore another locations at Keown - one of them is in the
forest - take a sap near the house and enter house to find out that
wine was stolen. Go to the city and explore it talking with anyone -
you can buy a pick from storekeeper, contest a wrest ling competition
(after 3 kills you'll be rewarded by a bar), find out that some guy
misses his stolen knife, and find at one of the rooms missing wine,
get it. You can now return to forest village and return wine to man.
Go to Black Mountains - kill all 3 guards, get an upgrade to your
battleaxe and enter cave, chat with miners and get an ore sample from
the wall with pickaxe. Go to the beach, chat with man and buy a pail
from him. Reenter beach and get a bottle with note inside and fill
pail with sand . Now return to Astor's castle where man stopped your
way, slash him and descend. Use clock hand with clock to unlock doors,
go into the right door - you can pick up ladle and potion here. Now go
back and enter the left door, in the next room use ladle o n grate to
obtain a black gem for your amulet. Proceed. At the room with boat
take note and dagger - return to town and show both to man with
missing knife - you'll be able to enter the door - pick up rope and
read papers here. Go back to castle where is a guard, basin and clock
- use ladle on basin to get a bar and go to the boat. Use sap on rope
and use rope on hole in boat - you can chat with Druid who gives you a
bar. Finally slash the guard and enter room - I have forgotten but I
suppose there's a key there. Now go to the Obelisks and use your bars
on them in appropriate order and direct them as is inscribed on the
Hint Obelisk.
You return to the Common Ground. Here talk to Druids, exit and go
to the boulder on the screen down of the book collector. Use pickaxe
on boulder and get coins. Now go to 'The Quoits' and get teleported to
Aneli. Here go southwest until you come to the m ap. Go to the
Havnar's cave, talk with man near entrance, enter, chat with both men
- give money to the left one, talk again with him, you will get chance
to purchase an icepick from him - do it. Enter palace. Here at the
fork go left and by the way pick an empty vial and fill it with nectar
from flower in this room - proceed and you get stuck at the closed
doors to Havnar. Go back to the crossroads where you can go to all
locations by map and go to the Cliffs. Here pick up a fish and use
icepick on som e boulder at the left of the screen, but unfortunately
you wont be able to pick up this thing now. By your way to cliffs you
will pass by a corpse with roots, take them. Now return to crossroads
and in the center of it there is a spot of orange colour so use your
icepick on it to dig up a box.Now go back to the Cliffs and pick up an
icicle.
Return to fork in the castle and go right and visit library, talk
to librarian, get 2 books (one of them contains a key to open a box in
your inventory). Now go to the locked doors and use icicle on them.
Talk to Havnar and get an upgrade for your battle axe in this room.
Return to cave entrance and give root to the man near it. He'll leave
but when you'll go to the Obelisks you'll meet see his corpse. Search
it for some roots/potions and note (encrypted!). Return to cave and
use note on the crazy man on the right - he'll make a translation. Go
to librarian and also show him this note. Finally, go to Havnar and
give note to him.
Return to Obelisks and go back to Common Ground.There talk to
Druids and exit their room. You should see that 3 of 4 rooms on the
ground floor are open - inside them click on a fireplace to get a
note, click on the clock to get a book (read it), and take a
container. Also if you are not low on money you can buy your book out
of book collector (though I dont see any point in this). OK, go to
'The Quoits' and travel to Rumi. Here talk with Druid, go to the map,
go to Taranis, talk to the man at the gates, enter village, you'll see
2 men out of their huts, talk with both of them. Pick up a branch of
willow on the ground. Now give a ring from the very beginning of the
game to the left man, he'll give you a note. Now go to the gates and
show note to the man - he directs you to the beach - fine! Search body
for jail papers, search rocks for some cash and give note to the man.
Also give him a note from the boat in Keown ( I hope this is right ).
You'll end up with Lawson's knife. Talk to man until he is dumb . Go
to the village.
Head for Sulphur Caves. Here I found coins at the rock at the
very entrance of the caves, a spell with some ladle at the table in
caves, a headgear near the pillar in the next screen, and a scientist
in the next screen. Examine papers in this room. Now u se last ladle
with pail of sand and exit to the lava cave, quickly use a headgear on
lava to get protected and use ladle of sand on lava. Return to the
village and give rock from the ladle to the man to the right. He'll
polish it.
Now go to the castle and here I found: an upgrade for battleaxe,
an inscription on the wall, drink from a cauldron and you'll come to
the Druid - chat with him and use Lawson's dagger on him. Get a
container at the stairs. Now return to the Common Ground and show
dagger to Druids. Leave, examine last room at the ground floor - here
you can only read 2 books. Return to Druids' room and use lens on
telescope, use telescope and click on blue thing to the left to get a
star map. Now go to the jail and show papers from Rumi beach to
jailer. Here look at the rules, exit via door to the left. Kill man,
find a key, return, use it on clock - return - you lowered ramp. Go
down, kill 3 jailers, enter cell, talk to Kreutzer and he gives you a
card. Leave cell and go down. Kill man and don▓t descend stairs easily
- take a nectar from your inventory and click it on the stairs.
Descend, kill 2 men and examine Obelisks. Whoa, we need a stone. Exit
jail and go to the 'Restricted Area' - take Kreutzer's card and go to
the door - guards will let you do it. Kill monsters, talk to the
guard. Enter left door. Search for a bed with a key under mattress.
Open a locker by that bed to get a note. Back to the guard you go.
Proceed forward. Kill guard, talk to another one.
At the spaceship screen talk with Kreutzer and kill guard. Enter
briefing room and talk with everybody and kill anyone you can. Examine
blackboard for some hints. Exit research center. Go to Aneli, there to
Cliffs and use container on dug point - you get a set of vials. Now go
to Rumi and to Sulphur Caverns - here come to scientist and give him a
wooden container which you found at Curak's castle. Use 4 vials he
gives you on 4 vials in container from Aneli - you get a fuel reagent.
Now go to Common Grou nd and to Restricted Area. Give fuel reagent to
scientist near spaceship. Talk with him awhile. He'll give you a
stone. Now go to the Obelisks in the jail and use stone on recess in
Obelisk. An inscription appears on one of the Obelisks for you to step
i n circle. Find an 'Exit' spot in the center of circle. You go to
Zynaryx. Here go directly inside the castle until you find Lawson.
Talk with him. He gives you the Magic Cube. Click on altar to find out
it is portal and come to the altar - you'll come to Druids' Chamber
where you destroy them by default.
Another ending: when you bring reagent to the scientist - don't
click on him to talk for the second time but enter the spaceship. Here
insert a handle and a map into slots in panel. Use an ore sample in
your inventory on the dagger from the very beginnin g of the game -
you make your ore magnetized.
APPENDIX
OK, if you want to play easily do such a trick - your savegame by
a name of 'save.x' where x is 1, 2 or 3 - the save slot number - load
it in the hex editor and edit 2nd,3rd,4th hex lines - all of non 00
occurrences change to FF. And here you are
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