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Demon's Forge


     You  have  been  captured  by the King's guards for brawling in a
tavern.  Before you were caught, you killed several of the King's best
guards. For this, he sentences you to the Demon's Forge, a deadly maze
of  puzzles  and  problems you must solve to get out or die trying! If
you  get  out,  the  king will give you your freedom and your original
things. If not then, oh well!

     *** Warning, this is not a hint sheet. It is a solution to one of
the  hardest  adventure  games  of  all  time.  If you want hints, try
calling the company. ****

     The arrow keys are used for movement in this game. Forward is the
up  arrow,  left is the left arrow, right is the right and backward is
the down arrow. What you should type will be enclosed in brackets [ ].

The Solution begins.........

     You  are  at the entrance to the Demon's Forge. [FORWARD]. Now in
the entryway, you find a costume. You do not need it, however you need
what is in it. [SEARCH COSTUME. GET THE VIAL. LEFT. LEFT]. You are now
in  a  bedroom.  There  is a chest here. [MOVE THE CHEST. GET THE BAG.
OPEN  THE  CHEST.  LOOK IN THE CHEST. GET THE BLANKET. GET THE PILLOW.
RIGHT.  RIGHT.  RIGHT.  RIGHT]. A skinny man now runs by you. He has a
piece  vital  to  the  game. [FOLLOW MAN]. You follow him to a passage
with  two  doors and he disappears. [RIGHT. TALK TO MAN. GIVE RATIONS]
The  skinny  man  gives  you a rod in exchange for the rations. [LEFT.
FORWARD.  USE ROD. GET RED GEM]. The gem allows you to control Joe the
fire  elemental  who  plays  an important part in the game. [BACKWARD.
BACKWARD.  LEFT. LEFT. FORWARD. FORWARD. RIGHT. BURN BAG]. Burning the
magic  ashes summons Joe (see above). [LEFT. FORWARD. BURN DOORS. KILL
ASSASSIN.  DRINK  VIAL.  KILL  ASSASSIN]  You  have  to kill him twice
because  the first time, he shoots you, you drink the poison antidote,
then  kill  him.  [SEARCH ASSASSIN. GET CHIME. BACKWARD. BACKWARD. GET
WATER. DOWN]. Joe evaporates the water in the well and you find a door
that  cannot  be opened without the chime. [RING CHIME]. After ringing
the  chime,  read the sign and do what it says. [LEFT THEN RIGHT UNTIL
STOP.  FORWARD. GIVE WATER]. This gets rid of the rabbit who kills you
after  you  take  the  wand.  [DROP  THE CHIME. DROP THE VIAL. GET THE
WAND]. The hat does nothing. [RIGHT. RIGHT. FORWARD. WAVE WAND]. Using
the  wand,  you cast a fireball into the door and it melts it but also
starts  a  fire on the rug. [USE THE BLANKET]. This smothers the fire.
[FORWARD.   GET  AXE].  Nothing  else  in  here  serves  any  purpose.
[BACKWARD.  LEFT.  LEFT. FORWARD. FORWARD. BREAK THE MIRRORS. DROP THE
AXE.  DROP THE GEM]. You do not want to drop the gem until now because
the  wand  explodes  if  you  don't  have  it.  [RIGHT. FORWARD. LEFT.
FORWARD.  LEFT.  DIG GARDEN. GET CARROT. RIGHT. RIGHT. CLIMB WALL. GET
BOOTS.  GET PENDANT]. The boots are a one try item so don't wear them.
[DOWN. RIGHT. RIGHT. FORWARD. FORWARD. READ PENDANT. DROP PENDANT. GET
FIRSTSTAFF.  WEAR BOOTS. DIG ROOF. DROP SHOVEL. DROP BOOTS. GET DIRT].
The  staff  becomes  a  shovel and the pendant serves no purpose until
this  room.  Now  we are goint to solve the riddle of the four staves.
[LEFT.  LEFT. OPEN DOOR. DOWN. FORWARD. PUT DIRT IN HOPPER]. Staff one
completed  and  what  do  you know we're in the staff room again. [GET
SECOND  STAFF.  LEFT.  LEFT. DOWN. LEFT. BURN SECOND STAFF]. I have no
idea  why you burn it, but you do. Poof.... the staff room again. [GET
THIRD  STAFF.  LEFT. LEFT. DOWN. BACKWARD. GET BOTTLE. FORWARD. RIGHT.
BREATHE  WATER].  That takes the water from the bottle and you breathe
it.  [DROP  THIRD]. The water in the fountain clears. [READ FOUNTAIN].
Abracadabra..... the staff room.. for the last time (thank god!). [GET
FOURTH].  Getting  this animates the statue. The statue usually blocks
the  door  on  the  right  but it tells you to drop the staff and then
leave.  It  means  to  the right. So, [DROP BOTTLE. DROP FOURTH STAFF.
RIGHT].  This  is  where  you need the pillow. The dropoff breaks your
neck  so....  [THROW  PILLOW OFF DROPOFF. FORWARD]. You are now at the
last  parts  of  the  game  [LEFT.  DROP  ALL.  LEFT.  GET ALL. JUGGLE
SPHERES].  If  you  dont  drop  all  your stuff or you dont juggle the
spheres  while crossing the bridge, it breaks killing you. [RIGHT. GET
CARROT.  RIGHT. FORWARD. MOVE ALTAR. FORWARD. CLOSE DOOR. FORWARD. GET
KEY].  Havent  you ever heard of magic doorways that work when closed?
[FORWARD.  BACKWARD]  What????  You  are in a room with a blurry sign.
[EAT  THE CARROT]. Carrots are good for your eyes, right? [READ SIGN].
This  sign  tells  you  how  to  kill  Anarakull?  Arankull? whatever.
[BACKWARD. LEFT. LEFT. FORWARD. THROW KEY. SWIM. GET KEY. UNLOCK DOOR.
OPEN  DOOR.  DROP  KEY].  You  have just unlocked the Demon's door....
[RIGHT].  The  demon  Anarakull  or  whatever  is here weaving a death
spell......  for  you! aaaaaaa! Don't Panic! Remember the sign : throw
the  spheres  of  truth........  ........................  [THROW  THE
SILVER  SPHERE].  This  just pisses him off a little bit..............
[THROW THE GOLD SPHERE]. This causes him extreme pain and he loses the
spell!! [THROW THE PLATINUM SPHERE]. The Demon explodes and the throne
turns  aside....  LETTING  YOU  OUT!!!!!!!!!  Congrat's  you have just
solved one of the hardest adventure games of all time!

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