You have been captured by the King's guards for brawling in a
tavern. Before you were caught, you killed several of the King's best
guards. For this, he sentences you to the Demon's Forge, a deadly maze
of puzzles and problems you must solve to get out or die trying! If
you get out, the king will give you your freedom and your original
things. If not then, oh well!
*** Warning, this is not a hint sheet. It is a solution to one of
the hardest adventure games of all time. If you want hints, try
calling the company. ****
The arrow keys are used for movement in this game. Forward is the
up arrow, left is the left arrow, right is the right and backward is
the down arrow. What you should type will be enclosed in brackets [ ].
The Solution begins.........
You are at the entrance to the Demon's Forge. [FORWARD]. Now in
the entryway, you find a costume. You do not need it, however you need
what is in it. [SEARCH COSTUME. GET THE VIAL. LEFT. LEFT]. You are now
in a bedroom. There is a chest here. [MOVE THE CHEST. GET THE BAG.
OPEN THE CHEST. LOOK IN THE CHEST. GET THE BLANKET. GET THE PILLOW.
RIGHT. RIGHT. RIGHT. RIGHT]. A skinny man now runs by you. He has a
piece vital to the game. [FOLLOW MAN]. You follow him to a passage
with two doors and he disappears. [RIGHT. TALK TO MAN. GIVE RATIONS]
The skinny man gives you a rod in exchange for the rations. [LEFT.
FORWARD. USE ROD. GET RED GEM]. The gem allows you to control Joe the
fire elemental who plays an important part in the game. [BACKWARD.
BACKWARD. LEFT. LEFT. FORWARD. FORWARD. RIGHT. BURN BAG]. Burning the
magic ashes summons Joe (see above). [LEFT. FORWARD. BURN DOORS. KILL
ASSASSIN. DRINK VIAL. KILL ASSASSIN] You have to kill him twice
because the first time, he shoots you, you drink the poison antidote,
then kill him. [SEARCH ASSASSIN. GET CHIME. BACKWARD. BACKWARD. GET
WATER. DOWN]. Joe evaporates the water in the well and you find a door
that cannot be opened without the chime. [RING CHIME]. After ringing
the chime, read the sign and do what it says. [LEFT THEN RIGHT UNTIL
STOP. FORWARD. GIVE WATER]. This gets rid of the rabbit who kills you
after you take the wand. [DROP THE CHIME. DROP THE VIAL. GET THE
WAND]. The hat does nothing. [RIGHT. RIGHT. FORWARD. WAVE WAND]. Using
the wand, you cast a fireball into the door and it melts it but also
starts a fire on the rug. [USE THE BLANKET]. This smothers the fire.
[FORWARD. GET AXE]. Nothing else in here serves any purpose.
[BACKWARD. LEFT. LEFT. FORWARD. FORWARD. BREAK THE MIRRORS. DROP THE
AXE. DROP THE GEM]. You do not want to drop the gem until now because
the wand explodes if you don't have it. [RIGHT. FORWARD. LEFT.
FORWARD. LEFT. DIG GARDEN. GET CARROT. RIGHT. RIGHT. CLIMB WALL. GET
BOOTS. GET PENDANT]. The boots are a one try item so don't wear them.
[DOWN. RIGHT. RIGHT. FORWARD. FORWARD. READ PENDANT. DROP PENDANT. GET
FIRSTSTAFF. WEAR BOOTS. DIG ROOF. DROP SHOVEL. DROP BOOTS. GET DIRT].
The staff becomes a shovel and the pendant serves no purpose until
this room. Now we are goint to solve the riddle of the four staves.
[LEFT. LEFT. OPEN DOOR. DOWN. FORWARD. PUT DIRT IN HOPPER]. Staff one
completed and what do you know we're in the staff room again. [GET
SECOND STAFF. LEFT. LEFT. DOWN. LEFT. BURN SECOND STAFF]. I have no
idea why you burn it, but you do. Poof.... the staff room again. [GET
THIRD STAFF. LEFT. LEFT. DOWN. BACKWARD. GET BOTTLE. FORWARD. RIGHT.
BREATHE WATER]. That takes the water from the bottle and you breathe
it. [DROP THIRD]. The water in the fountain clears. [READ FOUNTAIN].
Abracadabra..... the staff room.. for the last time (thank god!). [GET
FOURTH]. Getting this animates the statue. The statue usually blocks
the door on the right but it tells you to drop the staff and then
leave. It means to the right. So, [DROP BOTTLE. DROP FOURTH STAFF.
RIGHT]. This is where you need the pillow. The dropoff breaks your
neck so.... [THROW PILLOW OFF DROPOFF. FORWARD]. You are now at the
last parts of the game [LEFT. DROP ALL. LEFT. GET ALL. JUGGLE
SPHERES]. If you dont drop all your stuff or you dont juggle the
spheres while crossing the bridge, it breaks killing you. [RIGHT. GET
CARROT. RIGHT. FORWARD. MOVE ALTAR. FORWARD. CLOSE DOOR. FORWARD. GET
KEY]. Havent you ever heard of magic doorways that work when closed?
[FORWARD. BACKWARD] What???? You are in a room with a blurry sign.
[EAT THE CARROT]. Carrots are good for your eyes, right? [READ SIGN].
This sign tells you how to kill Anarakull? Arankull? whatever.
[BACKWARD. LEFT. LEFT. FORWARD. THROW KEY. SWIM. GET KEY. UNLOCK DOOR.
OPEN DOOR. DROP KEY]. You have just unlocked the Demon's door....
[RIGHT]. The demon Anarakull or whatever is here weaving a death
spell...... for you! aaaaaaa! Don't Panic! Remember the sign : throw
the spheres of truth........ ........................ [THROW THE
SILVER SPHERE]. This just pisses him off a little bit..............
[THROW THE GOLD SPHERE]. This causes him extreme pain and he loses the
spell!! [THROW THE PLATINUM SPHERE]. The Demon explodes and the throne
turns aside.... LETTING YOU OUT!!!!!!!!! Congrat's you have just
solved one of the hardest adventure games of all time!