Cheats.RU
 
 


Chronicles Of The Sword


     Talk  to  Lancelot.  Wander  through  all  rooms in castle to get
acquainted  with  surroundings and locations. Sometimes an item can be
seen  from  more than one location - if you cant interact with it from
one - you may be able from another (for instance a well in Tintagel).

     While  you  do  you  must  find  a candle from candlestick in the
dining  room  with  fireplace.  Light  the  candle using it on fire in
fireplace.  Also pick up a lantern from throne room and use it on your
candle  to make up a lit lantern. At Wilf's stables (Wilf is a man who
sits  on  the  barrel) take a scoop and a bucket. At smith's pick up a
horseshoe. Go into tower's door (the one with ivy growing to the right
of  it).  There  click on the torch - this opens grate. Use lantern on
darkness and then enter cave. Pick u p mushroom. There is a hotspot in
the  water (to the left of the board above water) - click on it to get
a  skull.  Use  scoop  on skull to get rubies from it. Go further into
cave.  Get  a dagger and a cup from altar and then return to the place
where you pull ed torch. Ascend stairs and use sword on seahorse's eye
(precisely).  A  wall  will slide so you can proceed to Merlin's room.
Try  taking  his items and he will appear. Talk with him. He will give
you  a  scroll.  Go to the guarded door to Morgana's rooms (from smith
its left and upstairs). Talk to guard.

     Then  go  back  to castle and go right - there is a tankard under
table.  Go  to  smith's and fill it with ale from one of barrels. Also
give  rubies  to  smith and then you will be able to get a helmet from
the  table  (if  there is no helmet on the table do it lat er when you
will  need it). Return to guard and give him tankard. Enter door. Talk
to  King  Arthur. Give him scroll. Return to Merlin, talk with him, go
to  King  Arthur and talk with him too. Now go back to the place where
you  gave  a  scroll to King Arthur ( pick up a helmet by the way as I
mentioned above). Pick up scroll. Use helmet on door. Enter door. Talk
with Morgana. Give her a scroll. After cutscenes and talking to Merlin
return  to Morgana's room and get a vial of dragon's blood from table.
Now  go  an  d  talk  with Wilf, Lancelot and King Arthur (one of this
talks  triggers  events  so you can leave Camelot after it). Return to
the  guard which you gave a tankard of ale and talk with him - he will
return  tankard. Go to the place where the guard of the Camel ot gates
was, exit. Go up. Go left.

     Use helmet on water. Back to the right. Go up. Use dragon's blood
on  door.  Enter door. Right. Go to water. Use tankard on water. After
combat (SET DIFFICULTY TO EASY) return to Merlin and give him tankard.
Go  back to Guinevere's well but go left instead of right. Here take a
horn.  Go  back to crossroads and go right to dragon's cave. Pick up a
rock  on  the  walkway. Use horn on cave entrance. Enter cave. Take an
egg  (this  one isnt a correct one). Go right. Take a branch (not egg)
from  the  nest. Use helmet on the path above lava (near middle of the
screen)  -  you  fill  it  with  sand. Use helmet on egg and then take
eggshell  from  floor.  Return  to Merlin and give him eggshell. Go to
faerie  ring outside of the castle, pick up a red toadstool and use it
on  ring  -  you now can talk to faerie leader. Give him a cup. Return
with  his  nugget  to  Merlin.  After  cutscene talk with Demidtke the
witch. She wants a mortar and pestle from you.

     Head back to Camelot - there is a way to left from campfire which
leads  to  the screen with faerie ring. But by the way pick up poppies
(red  flowers) from the screen to the north of faerie ring. At Camelot
go  to  Guinevere  and  talk  with  her.  She will give you mortar and
pestle.  Return  them  to Demidtke. She wants poppy seeds - try giving
her  poppies  (wrong guess!) and use dagger on bread in inventory. You
will  get  poppy seeds - return it to her. Return to campfire. Go down
and  then  left.  Talk  with  Brother  Anthony about honey. Left. Walk
inside monastery. Talk with monk near well. Find a spot on the door to
stables  on  the right of the screen and click there - you take straw.
Soak straw in well (you need to walk to another screen to do it - walk
down).  Use  straw  on  lantern and then go to Brother Anthony and use
straw  to  smoke  bees  and get honey. Return it to Demidtke. Exit her
house.  After  talking go downstairs. Pick up amphorae. Go left. Enter
cave.  Take  rope.  Go  right. Talk with smuggler. Return to monk near
well  and  talk with him. Give him amphorae. He will give you mead and
you  bring  it  to  smuggler  and  he will help you. Pick up shell. Go
right. Use sword on snake. Climb up. Use sword on rattles. Go into the
forest.  Go  right to faerie ring (anther one) . Pick up red toadstool
and  use  it on ring. Talk to faerie leader. Give him your ring. Exit.
Go  down  some times to find a screen with a road - you need to find a
hard  rock  which  is  lying near the tree in the middle of the screen
just  near  the  road. Go ba ck to the screen, previous to faeries. Go
up. Take a pole (the one in the right column, the one with no skull on
it - almost the center of the screen).

     Go  forward  twice. Use horn on the left pole, then use your pole
on that pole. Cross the bridge. Go to gates. Use hard rock on padlock.
Pick  up  chain from right gate. Enter castle. Go left. After combat &
talks go up. Go down. Find a hotspot on the walkwa y - its a key lying
on  it  - pick it up (if its not in this screen try neighbor screens).
Go  further  into  cave. Use key on lamp to the left of the door, then
use  key  on  doors.  Exit.  Exit. Talk with faeries. Exit room to the
left.  Click on web to get a hai r. Go right. Exit to the right of the
faerie leader. Use hard rock on the 2nd petrified tree from the right.
Pick up a twig. Go up. Enter door. Use twig on urn. You get a vial.

     Return  it  to  faerie  leader.  Give him Morgana's hair. Pick up
sword.  Go  to  the  room with urn. Go down. Go left. Kill Ragnar with
sword.  Click  on  him  to  get  a locket. Open it with dagger. Return
opened  locket to faeries. After talking return to Ragnar, go further,
descend stairs. Go to the cage with skeleton - there is a hotspot just
under  the  'skeleton'  one  -  very hard to spot but try and you will
succeed.  You  will pick up a vial of holy water. Return to Ragnar and
pour it on him.

Советы наших посетителей (0)

 
Знаете интересные коды на Chronicles Of The Sword?
Вам есть чем поделиться с другими геймерами?
Добавьте свои советы, тактику
и хитрости по прохождению игры!
 
 
 

Отзывы посетителей об игре (0)

Грустно, к этой игре нет отзывов.
Будьте первым и разместите свой!


Ну, если что непонятно по игре - спрашивайте...

Испытываете проблемы в прохождении Chronicles Of The Sword?
Считаете свой вопрос сложным и важным?
Тогда задайте свой вопрос, и мы разместим его здесь отдельно.
Ежедневно десятки геймеров просматривают эту страницу —
кто-то из них обязательно ответит!
 
Если вопрос короткий — Вы можете задать его на этой странице
при помощи формы комментариев ниже
 
 
Страница: Читы на Chronicles Of The Sword

Быстрая навигация по разделу PC
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z #
 
Название игры:
 
 
Ссылки по теме:

Вход для авторов обзоров и советов:


Задайте свой вопрос по прохождению этой игры

Обсудите игру Chronicles Of The Sword в нашем форуме!

Подпишитесь на рассылку наших новостей

Новое на сайте: обзоры, подсказки, вопросы.

 
 
 
 
Rambler's Top100 Service

 
Cheats.RU