Unlock extra stuff:
Beat the following levels under the specified time to unlock
multiplayer levels and more skins:
Level: Mode: Time: Unlock:
Subway Agent 2:15 Castle level
Masquerade Agent 3:15 Air Raid level
Night Watch 00 Agent 2:20 Forest level
Turncoat Agent 3:20 Capture The Briefcase level
Whole game 00 Agent Any Golden Gun level
King's Ransom Agent 2:20 Team King Of The Hill level
Cold Reception Secret Agent 3:15 Sky Rail level
City Of Walkways Secret Agent 3:45 Covert Skins
Masquerade 00 Agent 4:20 Scientist skins
City Of Walkways Agent 3:35 Civilian skins
Cold Reception 00 Agent 3:25 Exotic skins
A Sinking Feeling 00 Agent 2:55 Navy skins
Midnight Departure Agent 3:05 Soldier skins
King's Ransom Secret Agent 3:45 Security skins
Whole game Agent Any Contemporary Skins
Whole game Secret Agent Any Classic skins
Courier Secret Agent 2:00 Suit skins
City of Walkways 2 Agent 3:00 Wildfire mode
Thames Chase 00 Agent 4:25 Exotic weapons mode
Fallen Angel Secret Agent 2:45 Gadget war mode
Health at 100%:
In the mission where you chase the female assassin (mission 3)
Thames Chase, when you are defusing the bomb, stop the clock on
exactly 0.07 seconds left and your health will be topped back up to
100%.
Bye, Bye Helicopter:
I found a useful strategy for destroying the attack helicopter on
City of Walkways 2. First, kill the guy on the box with the Rocket
Launcher, (00 Agent only), with the Meyer TMP, or the Wolfram P2K, so
he doesn't blow you up while you're doing this. Go to the car on the
lower level, and pick up the Sentinal and some ammo. Then, go over,
(on the same level), and stand in the spot where you can pick up more
Soviet ammo. Aim the Sentinal through the gap between the ramp and the
upper floor. From here, you should be able to see the helicopter when
it pauses its movement. Shoot it with the Sentinal during this pause.
Eventually, the helicopter will blow up, (if you hit it). (NOTE: It's
not a good idea to use this hint if you're trying to get Wildfire Mode
in Agent. Usually, the final mission time using this hint is about
8-10 minutes.)
There's an easier way:
On mission 12, Fallen Angel, after you enter the
finger-print-locked door, don't move. Take out any gun but the Soviet,
(since it's not that accurate), and shoot the two security cameras,
(one on the far right wall, and one on the closer left wall). After
that, just run over to the stairs, and the doors will not close and no
gas will spray out.
Extra 9mm Ammo:
If you happen to like the guns that use 9mm ammo, here's a way to
get some extra. With any guard on any level, use either the Stun Bomb
or the Stun function on your wristwatch to stun an enemy. After they
drop their gun, wait until they pull out a Wolfram P2K. Kill them, and
you'll have some extra 9mm ammo.
Советы наших посетителей (0)
Знаете интересные коды на The World is Not Enough? Вам есть чем поделиться с другими геймерами?
Испытываете проблемы в прохождении The World is Not Enough? Считаете свой вопрос сложным и важным? Тогда задайте свой вопрос, и мы разместим его здесь отдельно. Ежедневно десятки геймеров просматривают эту страницу — кто-то из них обязательно ответит!
Если вопрос короткий — Вы можете задать его на этой странице при помощи формы комментариев ниже
Страница:
Читы на The World is Not Enough для Nintendo 64